Grazen / Member

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Mirror's Edge - Last Chance Before it Hits The Deep Backlog...

Following my very brief experience with inFAMOUS, I decided to dig out Mirror's Edge out of the backlog and give that a try. The game is beautiful in its look and design with a unique art style and first person perspective. Once again though, the control scheme is a struggle (LB for jump... are you serious?) and it became quickly clear that there was no way that I was going to be able survive this game. I finsihed the tutorial, became immediately stuck on the first level and turned it off. I'll give it another try later, but I'm not optimistic about it. My message to developers is: don't force me to learn a new control scheme when other control schemes would work just as well for your game. Even if your game is very good, it will turn off a large majority of gamers and the extreme hard core are just not large enough to sustain your business model. If I needed to learn a new language - say german - to read a book, even if I was told that it was a *great* book, I wouldn't have the time nor the inclination to do that either.