someone posted somewhere on here about SLI technology meaning this wont work on the 360, SLI just means that 1 card controls half your screen i beleive, which would not affectthe 360 at all as SLI is a video card feature not an engine feature..... may be wrong on that but im almost sure. As of right now there is no need for Dual SLI cards, its more or less that extra grand some rich person will spend to add another 3 years to there gaming machine. Im currently working on a game and we support SLI cards, but that does not mean that u cannot run it without SLI, it just means more stress will be put onto one card. Cant say anything about my game tho even tho i want to plug it like crazy..... ggrrrrr ToS
for the last time guy, the 360 uses a modified version of Direct x.... its not 9 or 10. its called XNA i beleive. What the 360 uses is right now at the equvilent of direct x 10, as direct x 10 is still in development. Plus, the 360 was built for downloading new updates. But the 360 can handle an engine built of Direct X10 . Think of what hte 360 uses as a Direct x 9.5-10.5 . Stop posting the 360 uses DX9 is uses a modified version built off the same programming language making it extrememly easy to develop games with, Almost think of it as a game development only Direct X. Orignial Xbox was going to be called DirectXbox..... that woulda sucked
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