First of all: fps doesn't sell games, graphics, physics and Mechanics sell games.
Most developers don't care about 60fps as they know it's not as important or consumer attractive as graphics or physics, I mean, why would you prioritize fps to please a vocal minority, like the PC master race trolls when you can please the masses?
Besides, PC gamers don't even buy that many games.
Oh, and the only reason PC can achieve 60fps with ultra settings is because we have console generations, if we didn't, nobody would afford playing games at high settings because we wouldn't be able to keep with the technology.
True but most people are perfectly fine playing medium graphics settings honestly. like myself.
60fps will never be a standard because console games are all about the eye candy and the graphics arms race.
Ratchet and Clank Future Trilogy Pre Nexus was 60fps and the game was really responsive and played really good whereas Nexus was really choppy and breaking boxes that was once completely enjoyable not felt lifeless due to the slow response times (likely due to the engine restriction) - Boxes used to break but Nexus has boxes exploding. Its the same with attempting to play Tools of Destruction in a an emulator but at 30fps or less. the physics break and it changes the game drastically.
Audio and hitboxes weirdly lag too - it was never an issue in all of the 60fps games of the series.
I would have liked they stayed with a distinct artistic style than to push for ultra realism with eye candy. because once the eyecandy/ wow factor drops all there is the gameplay.
I agree FPS doesnt sell but it does have a huge impact on fast paced games and - fast paced sequences (in my opinion) in R&C Nexus fast hectic moments felt slow unlike the previous entries.
Honestly if they aimed for 45fps - even that would have been a better improvement.
It really depends honestly for some its really hard to adjust for me im completely flexible - however attempting to play Far Cry 5 at 30fps is almost bearable unlike slower paced games that often have exceedingly heavy motion blur as evidenced with ps4 screenshots as the camera and characters move.
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