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HardcoreKiller2 Blog

#24 - I'm back... and then I'm gone again...

Hello all, it's me, HardcoreKiller2. It's been awhile, I think the last time I wrote a blog was in... May. Wow, it's been a hell of a long time. Oh well, I'll give you a little update on how I've been doing in the past 3-4 months. Well, I've been focusing more on school than playing video games. The reason why is because I'm now a Junior now in High School and I need to get better grades so that I can get into the college that I want. If you read my first blog post, you would know that I want to become a game designer, it's been a dream job of mine ever since I played Super Mario Bros. on the NES.

Anywho, so in short: I've been focusing more on school than video games. Okay, what else... uh... oh... I also don't plan on making anymore updates to my blog, so this might be the last time I'll post a blog, unless something really important happens. I've just been so busy with school and my social life, I just don't have the time to be makin' blog posts and all. I'll still be on GameSpot from time to time, just not all the time like I used to. I hope you all understand. :(

So yeah, you can still contact me here, MySpace (Send me a message if you want to know it), Xfire (hardcore3) and on Xbox Live (SoldierIce64).

Well. This is it. The last thing I want to say before I go is that I hope all of you had a good time reading my blogs. :)

Till next time - Jake (HardcoreKiller2)

... I will return. Whether its a day from now, a week, month, year, or even a decade... I will return.

#23 - Just a quick update...

Hey all, it looks like I haven't posted a blog since the beginning of April. I was planning a big blog post earlier, but so many great games are getting in the way, especially GTA IV, which I can proudly say is my new favorite 360 game and among the best games I've ever played. It's just that good. Anyway, I also bought some other games: Persona 3: FES, Dino Crisis, Ikaruga (XBL), and The Darkness. Which came up to a total of 5 new games in a week (Including GTA IV). I already beat most of them, besides Persona 3, and Ikaruga, which I'm still trying to master. I found out pretty easily on my first time playing Ikaruga that memory is the key to success. It's always great to have a good challenge, so Ikaruga will keep me busy for awhile.

Next week, I plan on seeing Iron Man and Speed Racer. I heard Iron Man was pretty badass, and Speed Racer might be good, since it looks like it stays true to the show I grew up watching. I also plan on getting back into the World of Warcraft. I stopped playing WoW back in March of 2007, mostly because of money problems. I also feel kinda guilty that I bought the Burning Crusade expansion back in Janurary 2007, yet never even got to Outland. I'm a level 40 human warrior (Stormrage realm), so it wouldn't be that difficult to reach level 58, in order to access Outland. I also heard that Blizzard made it easier to level up to 60, so that should help me a lot. I ordered the StarCraft Archive book off of Amazon.com. It includes four StarCraft novels in it, most of them are good from what I heard besides Shadow of The Xel'Naga; so they should keep me busy learning about the lore of StarCraft till StarCraft II comes out. I wanted to get the WarCraft Archive, but I really like the StarCraft universe, so I stuck with that one instead.

What else, what else. Oh, I heard Earthbound, one of my favorite RPGs, is being released on the Wii's Virtual Console pretty soon. I have a $10 bill kept in my wallet just for it. Interplay announced that Clayfighter and Earthworm Jim 1 & 2 are being released on the VC as well. Ah, Interplay, the developer that just never seems to die. I would've perfered Earthworm Jim on the Xbox Live Arcade, but a VC release will do just fine.

It's getting kinda late, so I'll end this post real quick. I'll probably not update for awhile, so if you want to contact me, just send me a friend request on Xfire (hardcore3) or on Xbox Live (SoldierIce64).

'Til next time - HK

#22 - My Return from San Diego, Shenmue, GTA IV, and more...

About three weeks ago, I went to San Diego for four long lasting days (to me, at least), Well, I'm finally back home in Bakersfield, my hometown. The trip to San Diego and back was exhausting. Being stuck in L.A. traffic there and back was the worst, I wish I would've brought my DS with me, but I forgot it at home :\. When I finally got to San Diego, it was very nice. Beautiful landscapes, a seemly endless ocean, nice locals, etc. I also did some exploring. Went to Old Town, SeaWorld, San Diego Zoo, and some others. The next time I go near San Diego, I want to go to Lego Land next. The kid in me always wanted to go to Lego Land, oh well. I would explain more of what happened in San Diego, but I'm too tired. But I'll just say overall, my trip in San Diego was good.

As some of you may know, Shenmue is one of my favorite games (3rd to be exact). Shenmue is what I would call, by GameSpot's standards, an under-rated masterpiece. I absolutely loved Shenmue back when I had it on the Sega Dreamcast. It was just a very different game from what I usually played back then. It had a free open world, similar to Grand Theft Auto. The graphics were absolutely gorgeous at the time. And the story was most excellent, to say the least. It basically had what I wanted in a video game, all tightly packed in a 4 CD case. It was also one of the games that I kept playing after I beat it. I then played Shenmue II on the Xbox in 2002. Shenmue II was a huge improvement over the original, but I did not think it was better than the original, don't know why. I also played that game many times, just explore what was in the game that I missed my first time around. The Shenmue universe is fascinating, to say the least. The story of the first game felt really believeable, like it could actually happen. And the characters in the Shenmue universe are also unique, and not annoying, unlike some other gaming universes *coughSonicTheHedgehogcough*. Ryo, the main character, was on a simple mission to find the man that killed his father, but he is caught up in a much bigger event that could change the fate of the world. So, as you can see, I'm a really big fan of Shenmue, and it's universe. A Shenmue III would make me feel happy again and it would be a first-day purchase to me. But, I doubt Sega will be working on a third game, since the two before sold so badly. But hey, a man can dream. :)

Next, Grand Theft Auto IV, t-minus 27 days and counting. I saw all the previews, videos, and pictures of GTA IV, and by what I heard/seen, it's going to be one of the best games this 7th generation of video gaming. I can guarentee you on that. I also read that the first person to complete GTA IV (besides Rockstar employees) has said that it's even better than the all-mighty Vice City, my favorite GTA game. :o Untill the release on April 29th, 2008, I'll be waiting, patiently.

Oh, I also bought some albums a couple of days ago. I found them on sale at Target for about $7-$10 a piece. I couldn't resist, and besides, I lost my original albums when I moved a couple of years back. :( So, I spent a good $50 bill on these albums, but it was worth holding a physical copy of some of my favorite music in my hands again.

Metallica - Black

AC/DC - Back in Black

Sublime (self-titled)

The Beatles - Sgt. Pepper's Lonely Hearts Club Band

The Beatles - Let it Be

Till' next time - HK

#21 - Headin' out to San Diego...

Just thought I let you guys know that I'll be going to San Deigo during Spring Break (March 15-23). The main reason why is because my older brother, who is on the high school baseball team, is having a tournament down there in San Deigo. I really don't like to go his baseball games, mostly because I find football and soccer more interesting. But my parents want to make this a long family vacation, especially for my little brother, because he's going to have a tumor-removal/leg surgery in late May, and it would take at least 6 weeks for him to recover.

Why I'm I telling you guys this 2 weeks before Spring Break happens? Mostly because I'll be playing SSB Brawl the entire week before Spring Break, so there would be a big chance that I will forget to post this blog before my travel to San Deigo.

In gaming related news, my friend found a copy of Planescape: Torment in his storage room about 2 weeks ago, so he let me borrow it for a little while. I feel ashamed that I haven't played this magnificent game till now. I'm also working on beating Paper Mario for the 2nd time, Knights of the Old Republic II for the 3rd time, Jade Empire for the 4rd time and Fable: The Lost Chapters for the 5th time. You can say that I'm replaying some great RPG games, except KotoRII, the original was a ton better. :)

I called my local GameCrazy yesterday and they said that they're having a mid-night launch party for Super Smash Bros. Brawl next Saturday/Sunday. I'm about 99% sure I'll be at the launch, my 3rd time being at a launch party, Halo 2 was my 1st and Half-Life 2 my 2nd. I also went to Target a while back and got the Grand Theft Auto IV: Special Edition pre-ordered. When I pre-ordered, they said I'll be getting the Special Edition, and a GTA IV console skin for my 360. I would've perfered a Liberty City license plate like Amazon.com is doing for their pre-orders, but a console skin is fine.

UPDATE: 03-14-2008

My Super Smash Bros. Brawl Friend Code: 1504-5355-0861

Name: Jake

PM me your FC if you add me. :)

I also got Professor Layton and the Curious Village for the DS. Very fun game, but sometimes it makes my head hurt because of the mindbending puzzles.:x

#20 - Top 20 Favorite FPS

Here it is.

#20 - Halo: Combat Evolved

I know a lot of people that don't like Halo, but nobody can't deny that Halo hasn't at least made a big splash in first-person-shooter genre. Halo was a very revolutionary game at the time, especially on consoles. It was also one of the first FPS that you didn't have to be a master of the game in order to kick some ass in multiplayer. I've seen many new players be able to beat veterans in a game of Halo, just by using simple tactics. Halo also introduced many new fresh ideas into the FPS genre that are still used in new first-person shooters today, like the L-Trigger grenade throw, so that you didn't have to switch to grenades in a middle of a firefight, and a recharging health/shield system, so that you never run out of health or shield in the game, just duck and cover, then go out and fight again. Even though Halo is overrated by some, and giving new ideas that make other FPS better or worse, I still think its one of the best console-FPS released yet.

#19 - F.E.A.R. - First Encounter Assault Recon



F.E.A.R. is one of those games that pushed the boundaries of graphics and gameplay in its time. F.E.A.R., just like other MonoLith shooters, is damn scary. Not monster-closet scary, its like "The Ring" scary. A little girl, a psychopathic guy/ghost thing, floating demons, and a lot of soldier clones. The graphics, at the time of F.E.A.R.'s release, were amazingly awesome. Particle effects, light shadows, ragdolls, smooth textures, and many more graphic effects made F.E.A.R. feel real scary. The gameplay was run-and-gun, but at the same time, tactical. You really needed to use cover and the slow-motion effect in order to get past the game alive, and if you like some challenge, try playing the game without using slow-motion. All-in-all, F.E.A.R. provided me and maybe some of you, with some of the best FPS gameplay and graphics in years, and its still fun to play now after 2 years since its release.

#18 - Far Cry



Far Cry was one of those FPS games that evolved, due to graphics and gameplay. Far Cry's gameplay was like a mix of Grand Theft Auto and first-person-shooting in a jungle. It sounded weird at first, but it delivered. The graphics were top-notch at the time, but were beaten by Doom 3 and Half-Life 2. Sometimes, it felt like I was actually in a jungle, being hunted down by mercenaries. Oh, the AI in Far Cry was also great, enemies flanked, called for back-up, threw accurate grenades, used vehicles, and much more. Hell, Far Cry still has some of the best AI I've seen in a game, even after 3 years since its release. Far Cry still stands out in graphics and gameplay today, and Far Cry's successor, Crysis, is making a big-splash in modern first-person-shooters, just like the game before it, Far Cry.

#17 - Star Wars Jedi Knight II: Jedi Outcast



Jedi Knight II was a Star Wars fanboy's dream, being able to duel people with lightsabers, and shooting Stormtroopers with blasters never felt so good. Jedi Knight II provided it all. Jedi Knight II also had a more "mature" plot, and the graphics, level design, and sound were fantastic at the time. I never really heard a lightsaber or a blaster fire sound so great in a game before. While the singleplayer was good and engaging, Jedi Knight II also had a very awesome multiplayer mode. Being able to duel people online in a lightsaber battle was completely awesome at the time. Even though Jedi Academy improved every aspect of Jedi Outcast, in the end, Jedi Knight II showed that this is the game Star Wars fans have been dreaming of ever since the release of the first Star Wars video game, and thats saying a lot.

#16 - Ghost Recon



Tactical shooting at its best. The only game that can match Ghost Recon's tactical gameplay is Operation Flashpoint. At the time, Ghost Recon had some fantastic, detailed graphics, with trees moving with the wind and sortment of other things, all that little detail made the game feel real. The sound was also great, each gun had a different, distinct sound, and the Ghosts had each a different sounding voice and commands. All this, mixed with an amazing online component, made Ghost Recon one of the best, tactical shooters to hit the market back in the early 2000's.

#15 - Condemned: Criminal Origins



Doom 3 and F.E.A.R. were the re-birth of first-person video game horror, Condemned damn near perfected it. Condemned had a more terrifying story, with murderers, crazed drug-addicts, and much more, all coming after you, and you can't run to the police, because you are wanted by them to. The gameplay in Condemned involved a lot of physical violence, like using wooden 2x4, pipes, crowbars, axes, and many other weapons in order to survive in many of Condemned's spooky places, like the abandon train station, a condenmed apartment, and my favorite, the mall. The only thing I didn't like about Condemned was that it was too short and there was no multiplayer. Hopefully, Condemned 2 will improve on the original and give it an interesting, long, and more gruesome story-line with a good mulitplayer. But untill then, Condemned: Criminal Origins will be one of my favorite horror games.

#14 - System Shock 2



System Shock 2 is why we have the superb game, BioShock, and many others. Graphics were nice at the time, and fitted in with the creepy, haunting atmosphere. Sound is probably the most impressive part of System Shock 2, you'll be turning at every corner and hearing hybrids asking you to kill them in a deep, often depressing voice, and SHODAN will be taunting you till the end of the game. Gameplay is a FPS/RPG, which makes System Shock 2 differ from many other first-person shooters. Although I doubt will see another System Shock game anytime soon, at least we have BioShock, and maybe another "Shock" game made by Irrational Studios (2K Boston).

#13 - Unreal Tournament 2004



I never played any of the previous Unreal Tournament games, untill UT2004 came along, now I know why UT2004 is considered one of the best mulitplayer games in video game history. UT2004 combined excellent graphics, with tight, fun gameplay, and a huge amount of re-playability, either it be modding or an almost infinite amount of playtime in the Onslaught or Assault gametypes. The only thing that was bad about UT2004 was the singleplayer, but seriously, are you really buying UT2004 just for singleplayer? Your buying it for the kickass multiplayer, thats the true reason your buying it. Other than that, I don't really need to say much more about Unreal Tournament 2004, its just that damn good.

#12 - Return to Castle Wolfenstein



I know, I know. Some of you might be asking, "Why is RTCW on the list, but not Wolfenstein 3D? Its the grand-daddy of FPS, it deserves to be on the list more than any other game," I understand, but its simple. I would put Wolfenstein 3D on the list, but since Return to Castle Wolfenstein is so near-perfect, it almost completely destroys the original, other than nostalgic reasons. I remember playing Wolfenstein 3D on my dad's old office computer back when I was little, ah the memories. Then, I remember playing Return to Castle Wolfenstein back in 2002 and had flash-back of Wolf3D; RTCW is basically an updated version of the original game, kinda like how Doom 3 was a re-telling of the first game, Doom. That alone, would make Return to Wolfenstein one of the best FPS released. But thats not all, although RTCW is an updated version of Wolf3D, it featured a more mature storyline, with more weapons and more enemies, RTCW also featured a completely amazing multiplayer componet. The multiplayer and singleplayer of Return to Castle Wolfenstein is one the best, even after 5 years since its release.

#11 - Call of Duty


World War II games are plenty now-a-days, with games like Medal of Honor and Call of Duty-clones flooding the market, but only one game has been able to keep the WWII genre new and exciting, and thats the original Call of Duty. This game, back in 2003, completely stunned me. The graphics were simply amazing, with so many soldiers and bombs going off at once, it never even slowed down in the framerate. Call of Duty also made you stick with your team-mates, instead of going one-man army, like the early Medal of Honor games. The game also pushed the boundaries of intensity in video games, with so much going on at once, it made you feel like you were in a real war for a second, and trying to out-flank and out-smart the Nazis has never been more intense, as they always got something up their sleeves to force you out of cover, weither it be grenades, machine guns, tanks, or even artillery fire. Call of Duty also feature an addicting multiplayer mode, to lengthing Call of Duty's short, but sweet singleplayer. Hell, I still play Call of Duty even today.

#10 - Battlefield 2



Battlefield 1942 was a great game, no doubt about it, one of the first games to feature 64-players in one server at once, made many dogfights, naval battles, and infantry combat much more intense than other game at the time. But one answer sprung up, How can EA improve on a game like BF1942? The answer is Battlefield 2. I had been skeptical about BF2 ever since the release of the dissapointing Battlefield: Vietnam, but my skeptisim wared off when Battlefield 2 was released. BF2 was much more than what I have ever imagined in a multiplayer game, and probably one of the best shooters ever made.

#9 - Turok 2: Seeds of Evil



Back in the late 1990's, Turok: Dinosaur Hunter was released for the almost-new Nintendo 64. At first, the game felt like a Doom clone, a really good Doom clone. I didn't mind at the time, a game was a game to me back then. But Turok had a lot of interesting things going for it. Graphics were very impressive for the time, detailed levels, weapons and characters that seemed to push the Nintendo 64's hardware. And the gameplay was simple, yet fun. It was a modern FPS ****c. Then, in 1998, Turok 2: Seeds of Evil was released and it improved over the first game drastically. The graphics were simply outstanding, thanks to the RAM expansion pack. Everything was super-detailed and the blood, almost real looking at the time. And there was less fog than the previous game, which was a good thing. The gameplay also changed, now including more gruesome weapons and more interesting levels. Turok 2 also came with multiplayer that was fun, but was beaten by a game that came out a year before (More on that game later in the list).

#8 - Perfect Dark


Rare is really good at making video games. From beat em' ups to kart racing to platformers that rival Super Mario, Rare almost did everything perfectly. Perfect Dark for the Nintendo 64 is an example of their perfection. Perfect Dark is a game that has outstanding graphics, a lengthy, fun singleplayer staring a female protagonist (which was kinda rare in FPS games), a whole arsenal of unique weapons and an almost infinite multiplayer component. Rare really did make console first-person shooters a whole lot better with the release of Perfect Dark, nothing more needs to be said..

#7 - Metroid Prime


Call it what you want. A First-Person Shooter. A First-Person Adventure. It doesn't matter, but at it's core, it is a First-Person Shooter, and a damn fine one at that. Released early in the Nintendo GameCube's lifespan, and created by a new studio called Retro Studios, a studio made by key members of the Turok Trilogy on the N64. Metroid Prime brought the series back to life, with the last Metroid game (Super Metroid) being released in the Super Nintendo era, 2 generations before. The game featured fantastic graphics that rivaled the mighty Xbox and some PC games at the time, with impressive lighting effects and superior level design and detail. Prime was also one of the first games to make you feel like your actually playing as the character your playing, which in this case is the bounty hunter Samus Aran. One thing that is notice in Metroid Prime is the immersion that it has. Most of the immersion in Metroid Prime is due to to the corners of the heads-up-display (HUD), which looks like the inside of Samus' helmet. The guys at Retro Studios took up the immersion to a whole new level, like when the splatter of rain drops hits the view of your helmet when look up in the dense cloudy sky above or the fog that covers up the screen when you stare at a steamy lava hole on one of Prime's distinct levels, the immersion in the game is simply astounding. Oh, and lets not forget the gameplay too. The controls in the game work out perfectly, especially for a FPS troubled controller like the GameCube's. You can either lock-on to an enemy or manuely aim around the area. Everything else is basically a Metroid game. The backtracking is still here (its not a bad thing), the item collecting is still here, and the impressive level design and epic boss fights are still here, the only change is that its in 3D. In conclusion, Metroid Prime is simply a modern masterpiece of the gaming artform and it probably will be for years to come.

#6 - Duke Nukem 3D



Who hasn't heard of this FPS legend? Maybe some of the newer gamers, but if you are one of them, don't feel ashamed; its been over 10 years since Duke's last great game. This is the game I'm talking about: Duke Nukem 3D. Frantic, fun gameplay merged with awesome level design and one of the most vocal FPS characters, Duke Nukem himself. Oh, and if you didn't play Quake multiplayer back in 96' because you didn't have the great graphics cards to run it at the time (I know I was), then DN3D was the place to be. Multiplayer was always engaging and fun, especially pipebombing some unlucky fellow around the corner :D.

#5 - Deus Ex



Another FPS/RPG hybrid on the list, but its also one of the best games released. There is many reasons why it is one of the best game ever released: A complex story, expansive levels, detailed graphics, deep RPG-type gameplay, and many more reasons. Nothing else I need to say about this excellent game.

#4 - Quake


Quake is a fantastic, revoultionary game, no doubt about it. Mindblowing graphics, and Doom-ish gameplay is only two reasons out of many why this game is awesome, oh, and did I mention the multiplayer? My first time playing a FPS online was in Quake over at my cousin's house, I still remember it . I didn't have a expensive PC back then, so I had to settle with the N64 version and local multiplayer. But even then, I had memories of it, most of them were from all night video gaming with cousins and friends on Quake and other N64 games, Halloween night was also fun. Five 2 Litters of Dr. Pepper/Mountain Dew + Halloween Candy + Quake = Best Night Ever.

#3 - GoldenEye 007

Heh, I would've never imagined a licensed game like 007 to be one of the best games ever made. But still, it was made by Rare, one of the better developers back in the Nintendo 64 days, so it makes sense. GoldenEye basically revolutionized console-FPS games. Automatic aiming made it easier to shoot people while only using the N64's analog stick. The enemy A.I. was also pretty impressive, enemies would roll out of fire, crouch behind cover, throw grenades and flank you from every availiable side, which made the game much more realistic. And GoldenEye also had some very catchy music, some of the tunes I still hum to this day. Even though GoldenEye had a fantasic singleplayer, we shouldn't forget it's timeless multiplayer. The game was also fun too, if that makes any difference.

#2 - Doom

I know most of you guys were expecting it, its no big suprise why this game is here. But the real question is why this game is #2 instead of #1? For the answer, all you need to do is scroll down a little and see what FPS game is better than Doom, but don't do it now. Do it after you read this paragraph :). Doom 3 was a dissapointment (Unlike RTCW) and it will never top the original, thats one reason why Doom is here at #2. Doom doesn't look so good based on today standards, Hell, mobile phone games look better than Doom. Its just one of those games that you had to be in that time in order to appreciate it, graphic-wise. It was also pretty intense and gory for the time: 20+ demons in a little room with you and a shotgun/chain gun; blood was in the air, demon blood. I could go on and on about how excellent Doom is, but I'll stop here, since most of you know what I'm talking about.

#1 - Half-Life

Wolfenstein 3D invented the FPS genre, Doom improved the FPS genre, Half-Life perfected the FPS genre. Insane graphics, stunning audio and challenging gameplay mashed together with a gripping story that never seems to let go, Half-Life had it all. And, if it wasn't for Half-Life, we wouldn't have some of the best user-made mods and one of the best multiplayer games ever made: Counter-Strike. And if it wasn't for Half-Life again, then the FPS genre would be completely different than what it is today, it would probably be even worse. Half-Life's inspiration can be found in mostly every great modern FPS game, usually one game owes something to Half-Life. This is one of the many reasons why Half-Life is the best first-person-shooter ever made. Well, in my opinion.

Short Update

Sorry that I haven't posted a blog in over 2 months, I've been real busy lately with school and all. But, I promise you all that I will post my 20th blog sometime before February ends. If you want to know, the 20th blog post will be about my top 20 favorite first-person-shooters. Its been really hard to pick a top 20 for one of my favorite genres, but I'll post it when I feel completely happy with it, which should be before February ends, like I promised.

Till next time - HK

#19 - Returning to the Box.

About 4 years ago, I bought an original Xbox for two reasons...

1. To play these critically-acclaimed mature games like: Dead or Alive, Rainbow Six, Ghost Recon, Splinter Cell, Halo, etc.

2. To join the new online community, Xbox Live. My second departure into online console gaming

I joined Xbox Live about 3 months after I got the Xbox for Christmas. I got the Starter Pack, which included: 1 Year of Xbox Live, A headset, and a demo disc with trailers of new Xbox Live games and a MotoGP playable online demo. MotoGP was the 2nd game I played online on a console, the first was SOCOM for the PS2. MotoGP was super fun, I met a lot of new people, people from around the world and even my dad enjoyed playing Xbox Live with people around his age. Then, I became a Live addict, I constantly bought new Xbox games for the purpose of playing them online with friends. I rarely bought singleplayer games that had no online, thats how addicted I was to Live, I needed to have all the great online games. Rainbow Six 3: Black Arrow, Splinter Cell: Pandora Tommorow, and Ghost Recon 2 were the games I played the most on Live. Then, Halo 2 came out about a year later, and everyone on Live was hyping it. I thought the first game was good, and all my friends pre-ordered it just to play online, and so did I. I pre-ordered the Collector's Edition 6 months before the game was to be released in early November of 2004. A years amount of hype seemed to explode on Xbox Live when Halo 2 was finally released. I was out of school when Halo 2 launched because I was expelled. So, I was there at the midnight launch, while everyone I knew at school couldn't play it till after school ended that day. I was very happy, I felt like I was on top of the world. I got my copy of Halo 2 Collector's Edition, was the second person in line, got home, put the game on my bed and slept till the later morning. I played Halo 2 when I woke up and had another great experience of playing Xbox Live.

I spent the next two years or so playing Xbox Live, with the usual clan matches in Halo 2 and Rainbow Six: Black Arrow, and the usual custom match in Far Cry: Instincts. People loved me, for a couple of reasons. One reason was because I can do a perfect impression of "Ratty" from X-Play on G4, back when it use to be an awesome gaming channel. I remember people use to send me Chat Room invites when I was playing Halo 2 and the like. When I accepted a chat invite, about 70% of the time people would ask me to do the Ratty impression in the chat room, most of the time, the chat room would be filled. I did the impression happily and everyone would laugh and try to do their impression. It was a good time. Soon after, my Xbox Live account shut down. I checked and it said that I needed to pay $50 for the annual membership. I didn't have the money then, and later on, I completely forgot about paying for Xbox Live, one reason was because Xbox 360 was coming out the following winter. I lost most of my Live friends because I didn't have the money to pay for another year of Live.

The Xbox 360 was released in the Winter of 2005. I was too busy playing Doom 3, Half-Life 2, and others on my new computer to notice much. When the 360 came out, it was entirelly focused on improving Xbox Live, and they did drastically. 2 years later, I began to remember all the good times I had on Live, all the friends I made, and all the fun I had. The 360 is getting a very strong line-up of games in 2007, and in the near future, so I decided to get an Xbox 360. I started making a list of what games I needed to get, like a Gold Membership, and Halo 3, GRAW 2, Mass Effect, Call of Duty 4, etc. I went onto Xbox.com and created a Silver Membership, with the gamertag "SoldierIce64" in order to prepare for my re-arrival to Live. My old original Xbox Live gamertag was "HardcorePlayer" just in case you wanted to know. While looking on Xbox.com, I decided to see if any of my old friends were still on Live, and apparently, some of them are. I was so happy to see their gamertags, now all I can do is wait for Christmas to come so I can re-unite with old friends, and possibly make some new ones.

Till' next time - HK

#18 - My thoughts on the rumored Super Mario RPG 2.

Super Mario RPG is one of my favorite RPGs ever. After I finished this masterpiece on the Super Nintendo years ago, I have always wondered if Square-Enix would release a sequel to this excellent game. Sure, SMRPG has spiritual sequels, like Paper Mario, and the Mario & Luigi francises, but I want a true sequel. A sequel that has all the characters from the original (especially Geno :D) and some new ones. Now, according to French gaming magazine "Role Playing Game," a Super Mario RPG sequel is rumored and being talked about in Square-Enix's headquarters, and its going to be released for the Nintendo DS. After I read that, I was completely shocked, a true sequel to one of my favorite RPGs is going to be released for the DS, I think I just died and gone to heaven, but the words "rumored" brought me back down to earth. I continued to read on, and apparently, the rumored Super Mario RPG 2 is going to include some Final Fantasy characters. Awesome.

Well, not completely awesome. I would rather have characters from the Dragon Quest universe in the Super Mario RPG sequel. Dragon Quest and Super Mario worked out perfectly before (Itadaki Street DS). And they both have a similar cartoon-like sty|e, which almost makes them perfect together. But still, Final Fantasy characters would work out well, I just hope its not the characters from Final Fantasy VII-XII. Why? You may ask? Its because they don't fit in well. I think those characters should stay in the Disney/Final Fantasy crossover "Kingdom Hearts". I would rather not see Mario fight Sephiroth, well, not now at least. Instead of the characters from VII-XII, lets have the characters from I-VI, for two reasons. 1: Its because Final Fantasy I-VI have been released on the previous Nintendo consoles (NES and Super NES). And 2: They would fit in more perfectly with the Mario universe. Come on, who wouldn't love to see the King of the Koopas, Bowser, work with the villianous clown, Kefka, and the Dark Knight, Golbez, to destroy Mario and friends? I would pay top-dollar to see that. And of course, characters from the Final Fantasy universe can help Mario with his quest, like the Light Warriors from the original Final Fantasys, Cecil from Final Fantasy IV, Bartz from Final Fantasy V, and Locke from Final Fantasy VI. But of course, this is only a fanboy's dream, like myself.

Now, if Square-Enix can combine these characters of old and new with Super Mario RPG's gameplay, music, cartoon graphics and story, then we will probably have one of the best fanservice and handheld RPGs ever made. Now, the only thing I could do is wait for Square-Enix to confirm this rumor (About a 99.8% of them not confirming) and wait for the game to be released, maybe with a late 2008-2009 release. Maybe this rumor is too good to be true, but we can only hope.

#17 - Happy Thanksgiving and...

Well, its that time of year again, Thanksgiving. A time to give thanks for the things we are greatful for. I know I'm gonna be full today, but what makes me upset is for the people that can't eat for Thanksgiving, because they don't have anything to eat. Either they are too poor, or for some other reason I don't feel like talking about. It makes me upset when I see that, and thats why I donated some of my food to a local food charity. I didn't donate food like canned peas or corn, those foods are plentiful, but I did donate a frickin' turkey. Yeah, a whole turkey. I spent $10 dollars, bought a heavy turkey, and donated it. Why? You may ask? Its because I already have a turkey for a Thanksgiving with my family, and I felt like donating something for the less unfortanate. It makes me feel...happy. Oh well, I'll probably forget about it in a couple of months. You can ask me in a few months "Hey HK, how did you feel when you donated that turkey?" and I'll be like "...I donated something?" thats how I am. :P

All right, a life update, and its a great one. I previously said in my first blog post that I was barely passing high school, with D average grades to be precise. Well, thats changed, a lot. Now, I have A's,B's,C's,and one D. Which is a big change. Now, my parents are happy, and I'm happy since it will probably cover up my last year of high school, which was horrible. I kinda felt like Kratos from God of War, and how he has to destroy the god of war in order for the gods to forgive him for his previous sins, but you know...less awesome. :P

Happy Thanksgiving everyone and till' next time... - HK

#16 - My undying love for Pixar.

Pixar Animation Studios; they have become a big part of my childhood and my somewhat-adulthood. With critically-acclaimed movies that appeal to both kids and adults, its hard not to like them. They have created very imaginable and detailed worlds were we, the viewers, can watch and feel like we are inside that world, with the characters and the troubles they face. Only a good story-teller can have that quality of immersion, Pixar is one of the only companys that does.

"Toy Story" (1995)

When I was a kid during the 1990's, My mom and dad bought me a movie called "Toy Story". I didn't think this movie would surpass "The Lion King" and "Aladdin" as my favorite movies, I was wrong. I was amazed at this new CGI movie, I have never seen anything like it before, characters were amazing, showing emotions with their plastic toy faces and moving around realistically. The story was quite simple, but not simple enough not to be bored, Hell, I was around 5 years old the time I saw the movie, and was completely immersed in the world of Toy Story, were toys come alive. Soon after I saw it, it became one of my favorite movies, it still is today. 10 years later, I decided to watch the movie again (I watch Toy Story about once a year,) and I was still amazed. After I saw "Toy Story," I became a big fan of Pixar, and was anticipating their next movie that was sure to be a hit, "A Bug's Life".

"A Bug's Life" (1998 )

I still remember waiting anxiously for school to end so that the weekend would begin, and I would get to see "A Bug's Life" in theaters. In the theater, I got to the movie 20 minutes early, so I wouldn't miss a thing. The rows were filling up with people, kids and adults. The movie began and started off with a simple, yet funny short movie, "Geri's Game". The real movie began, and I was yet again engrossed into a world Pixar has made. I came out of that theater very pleased, it wasn't as good as "Toy Story" but it was good enough for me to buy it on VHS and later on DVD. Later on, about a year later, 1999, I went to go see "Doug's 1st Movie" a movie based on a favorite Nick cartoon of mine. Before the movie began, they showed the first trailer for "Toy Story 2" the sequel to my favorite movie, I didn't even know they were making a sequel, and was amazed. Toy Story 2 was going to be a definite watch when it came out in November of 1999.

"Toy Story 2" (1999)

The passing months seemed like forever, but "Toy Story 2" was finally released on November 19, 1999. I got out of school early and my mom drove me, my family and cousins toward the newly-built theater, with massive theater screens and snack bars filled with delicious treats. I was the first in line to get a ticket for Toy Story 2. I saved up a whole half a year's worth of my allowance, which was about $95, and spent it on tickets and snacks for me, my family and my cousins, and we picked out the best seats before anyone else can take them, so we could get the ultimate movie-goers experience. Like all the other Pixar movies, the show started off with a short entertaining movie called "Luxo Jr." The real movie started, and once again, like the original "Toy Story" and "A Bug's Life," I was engrossed into the world Pixar had created. Toy Story 2 was fantastic, it had a better story, and with more characters that were entertaining and very funny. Me, and my family and cousins walked out impressed, Pixar had created three incredible movies in-a-row, and the next one, called "Monsters, Inc." would make it a four-in-a-row.

"Monsters, Inc." (2001)

Like the two previous Pixar movies before it, I got to go see "Monsters, Inc." in theaters. Now that I was a little older, I appreciated Pixar's unique art-**** a lot more than I use to. Monsters, Inc was another hit for Pixar, featuring a little more adult story, with creatures that were far more unique than the previous Pixar titles. I rarely laugh at children's movies, but when it came to Pixar movies, especially Monsters, Inc, I couldn't stop my self from laughing. I loved how Pixar made a movie based on one of man's oldest fear, monsters. The movie wasn't scary at all, but it was great and entertaining. The ending of Monsters, Inc was one of the best Pixar has made, it was deeply emotional, more than "Toy Story" and "A Bug's Life". By the end of the movie, it seems Pixar is evolving in their story-telling and the emotions of each character, which was a great thing, especially in their next movie, "Finding Nemo".

"Finding Nemo" (2003)

I had different expectations when I saw a trailer for "Finding Nemo". In Pixar's previous movies, they used a lot of body movement for showing emotions and actions, but fish don't have any arms or legs, just fins, I thought it was going to hamper the movie experience, but I was wrong. Pixar did a smart thing, since they can't use body movement like arms and legs to express emotions and other things, they entirely focused on the face of each fish, creating and expressing more emotion than any other Pixar movie before it. When I saw Finding Nemo in the theater, I was amazed at the beauty Pixar created in Finding Nemo, the ocean. The world was so vividly detailed, and so incredible, it was too beautiful for words. Finding Nemo impressed me in its art, story, and characters, thus making it one of my favorite Pixar movies yet. I didn't think Pixar can beat its self at its own game, but when "The Incredibles" came out a year later, I was wrong...again.

"The Incredibles" (2004)

Comic books are a favorite hobby of mine, with characters like Superman, Batman, Spider-Man, and the X-Men, they have entertained me long before I got into Pixar movies. I wanted to see what Pixar's vision of what a superhero is...an Incredible. "The Incredibles" was released on November 5th, 2004, and I was, yet again, one of the first in line for Pixar's next epic movie. The Incredibles took place many years after the Golden Age of Heroes, where super-heroes and super-villains thrived, later on, a law is passed so that no superheroes can fight anymore, so they have to retire. Years later, two once-were superheroes settled down and had a three kids together, each with unique powers. The story was far more advanced than Pixar's first film, Toy Story, and far more entertaining, well for me at least. The art ****was very retro, with areas and gadgets that looked like they came out of a 1960s spy movie, and since I am a James Bond fan, I appreciated it. I came out of the movie theater very pleased, and I would like for Pixar to create a sequel to The Incredibles, since the movie ended with a very nice cliff-hanger. Yet, at the same time, I didn't want a sequel, I wanted Pixar to create different worlds, with even more entertaining visuals and story. My wish was somewhat-answered in Pixar's next movie, "Cars".

"Cars" (2006)

Pixar's next movie wasn't about toys, bugs, monsters, fish, or even super-heroes, it was about cars. "Cars" was one Pixars more "family-friendly" movies, with more adult themes taken out, like death. Still, I enjoyed Cars, it was funny, and very interesting to see all these cars act like human beings. And with a cast like Larry the Cable Guy, Owen Wilson, Micheal Keaton, Cheech Marin, and the NASCAR legend, Richard Petty, it was a big budgeted summer blockbuster movie. While Cars was fun to watch, it lacked that certain feel of a Pixar movie, I don't know how to explain it, but it did lack that feel. I thought Pixar was going to decline in their story-telling and sell themselves towards making their next movies look good. A year later, Ratatouille was released and it completely changed my views of the current Pixar.

"Ratatouille" (2007)

I love creating delicious food, its a personal hobby of mine, next to video games, comics, and music. Anyway, Ratatouille is the story about a rat, the worst thing to come to a kitchen, that can create and cook food that tastes even better than the chef's acclaimed food. The only way he can create food without being killed, is by helping an amauteur cook, named Linguini, learn how to cook. Ratatouille uses a lot of physical comedy, which is great and humorous. While the story is a little more simplier than previous Pixar titles, but its just as entertaining and emotional. Soon after I saw Ratatouille, I gained all the hope I lost for Pixar, ever since the release of the somewhat-dissapointing "Cars". Ratatouille became one of my favorite animated movies yet, and it rekindled my faith in Pixar.

The Future of Pixar (2008-2010)

Its been about 12 years since Pixar debut the first fully feature length CGI movie, "Toy Story". But Pixar has been around here since the 1980s, creating many CGI short films, which you can buy in a collection they released at a great price. Pixar's next movie is called "Wall-E", set for release in 2008, its about the last robot on earth trying to find its true meaning in life, which is going to be entertaining. "Up", set for release in 2009, Pixar has been keeping quiet about this movie, so I don't really know what its going to be about, but if its like all the previous Pixar movies, I know its going to be great. And finally, the movie me and many Pixar fans have been waiting for, set for release in 2010...

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