Sprinting in Halo: Reach is an armor ability. There are a bunch of others in the game such as armor lock, invisibility and jet packs. Players can only have one armor ability. Each armor ability is balanced and have recharge times so say if you have invisibility you can't just turn it on when ever you want and stay that way all match long. Once you turn it on you can only use it for a short time and wait for it to recharge.
I don't think it'll make Halo arcadey. I think it'll add a new layer of strategy and team work to the game.
vashkey
Agreed. And it's not like Spartans never ran, they always did, we just never had to perform it by the press of a button manually like MW. It will add strategy being that not everyone can run around loosely. My point really is, I really don't want the Halo series to have those "RUNNERS" that run at 90mph to stab you like in MW:2. That's the only thought that scares me about bringing that feature into Reach.
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