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ILL_ALAN

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#1 ILL_ALAN
Member since 2008 • 25 Posts

So there are lots of differnt quests ( cases or whatever you call it) each quest you only have 48 hours real time to complete ?daveversion1

Yea, you know how when you play a game...like COD4...you can see how much time collectively you have played it? It would be like that. You could easily fininsh the "quest" within 4 to 6 hours...but no case would be able to run past 48 or you lose that quest or"case" automatically. It becomes a cold case.

Therefor, if you have multiple cases going that you have been assigned to...you'd need to make sure to run your leads and collect and follow up on your evidence and what not so that you wont end up losing by default.

The SWAT4 portion would come into play after you had collected enough info to get a name of a suspect to pick up. Then it would switch from the RPG 3rd person investigative style to the FPS SWAT style approach to apprehend the suspect and bring them in for questioning. At that point it would switch to a different strategy styled prompt of dialog choices to use as questioning to narrow down either the actual person responsible for the crime or...get a full confession from the character you've brought in.

Maybe you could use photos taken from the forensic portion of the game to pull a confesion out...but maybe that would result in a shut down of the suspect and make it harder to complete the case.

During the evidence portion you could pull out an arsenal of tools. Call in dogs to sniff out cadavers or a murder weapon, use police officers to set a paremeter and gather simple witness reports that you can later reference, photographer, dna swabs, numbering shell casings, blood patterns....finger prints.

It would carry you all the way through from crime to conviction. Multiple cases...maybe in FPS apprehension portion you might have to kill a suspect due to them trying to assault you. Sh*t could get complex

The posibilites are endless. To me this would be a dope game.

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ILL_ALAN

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#2 ILL_ALAN
Member since 2008 • 25 Posts
Haha, looks like this game would end up being suited more toward the intelligent gamer.
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ILL_ALAN

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#3 ILL_ALAN
Member since 2008 • 25 Posts

True-Legend86

i played dead space on medium...and i was always strapped for ammo.

I said Silent Hill has little ammo not Dead Space or

were you just making a statement?

yea, im making a statement. DS is short on ammo too. abnormally even...i was always scrounging for more.
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ILL_ALAN

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#4 ILL_ALAN
Member since 2008 • 25 Posts

I have both and Im half way through both...

Dead Space is more horrific (lots of blood) and action oriented....

Silent Hill is the scarier game

Im not an easy person to scare with video games...but Silent Hill gives me the creeps

Dead Space is fun for the gameplay, doesn't really scare me....

I think I no why...in dead space you have plenty of guns and ammunition, Silent Hill on the otherhand has much creepier environment and you never have enough ammunition for your weapons, so your forced to confront the monsters face to face as opposed to Dead Space...just something i've noticed

Oh, and Silent Hills story is better...in Dead Space there's never really any cutscenes or anything that really entices you to follow the story...i find myself using more interested in Silent Hills story....Dead Space has trophies, Silent Hill - none.

Im enjoying...

Dead-Space - Horrific Action

Silent-Hill - Creepy Scary Strange Story

i play these games at night in darkness for a better experience

True-Legend86
i played dead space on medium...and i was always strapped for ammo.
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ILL_ALAN

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#5 ILL_ALAN
Member since 2008 • 25 Posts

[QUOTE="DJWheezer"]Dead Space is by far the best survival/horror game I have ever played. Pick it up for sure.1337h4xx0rz

Dead space is great, but no way is it my favorite survival horror game.

Resident Evil 4 FTW.

im going to have to go DOOM 3 for all time favorite. dead space 2nd (damn near the same game) haha
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ILL_ALAN

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#6 ILL_ALAN
Member since 2008 • 25 Posts
Edge Magazine UK gave it a 8...serial2
link???
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ILL_ALAN

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#7 ILL_ALAN
Member since 2008 • 25 Posts
Dead Space all day.
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ILL_ALAN

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#8 ILL_ALAN
Member since 2008 • 25 Posts
there were small portions of condemned bloodshot that had a bit of the idea of the forensic stuff...but it was way too simplified. swat4 is perfect for the criminal apprehension parts. theyd need to break some ground with the interrogation dialog interaction.
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ILL_ALAN

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#9 ILL_ALAN
Member since 2008 • 25 Posts
haha!
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ILL_ALAN

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#10 ILL_ALAN
Member since 2008 • 25 Posts
[QUOTE="z4twenny"]yes, because thats what the ps3 needs. yet ANOTHER FPS type game with little elements of everything else here and there :roll:ILL_ALAN
i don't know of any game that would have all the elements i listed...espeacially that style. @ daveresion1 also, it would have just one case based on that 48 hours. it would be multiple cases... variety being the key. each case needing to be solved in the first 48. also it would need to be hella violent and the crime scenes would need to be graphic. so im not talking about something all cakey like thos BS law and order detective games...those sucked.

sorry, i meant WOULDNT have just one case based on that 48 hours.
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