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Impress3

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#1 Impress3
Member since 2008 • 234 Posts

8.5

:cool:

you heard it here first

ebrezzy1
look he mad lol hating on greatness
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#2 Impress3
Member since 2008 • 234 Posts

lol OP is mad

The Last of Us PS3 A.I. is industry transforming. Nothing you post, say can dispute that.

look...he crying lol

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#3 Impress3
Member since 2008 • 234 Posts
[QUOTE="SPYDER0416"]

I kind of figured it would be like that, a lot of what happened seemed to only happen because they did a specific thing, went into a specific room, missed a shot, etc. If they didn't miss, didn't get caught, didn't have Ellie in a good position for brick throwing, things could have happened much more differently.

I wonder if its possible to have some mercy on these guys? Clearly they are bad people who kill strangers, but the way they beg for their lives is unsettling.

TheGrat1
More like: Clearly Joel (or at least, the guy playing) is a bad person who kills strangers. They were minding their own business scavenging until Joel rolls up, chokes out one of their buddies, and starts shooting at them. Seems like justifiable self defense to me.

lol he mad if you saw the 1st trailer & listened to the 1st convo in this playthrough you'd know that these guys were not minding their own business. They tried to kill them in the trailer & then looked for them in that building. In the 1st convo they talked about how many 'tourist' they've killed this week alone
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#4 Impress3
Member since 2008 • 234 Posts

lol this game got 360 fanboys so mad

U just have to admit the greatness that The Last of US has already achieved over other games. The AI is industry transforming.

That's what Sony games do. Its why their developers are the best this gen....they pay so much attention to detail. Don't worry I'm sure 360 exclusives & multiplats will have no problem following ND's lead again a few years later.Its what they do. Carry on

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#5 Impress3
Member since 2008 • 234 Posts

Of course they're gonna say it's not scripted. There's no way a game can be that dynamic.

GeoffZak

I'm sorry to tell you...but it is. *watches his brain explode & toss 360 in the trash* lol he mad

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#6 Impress3
Member since 2008 • 234 Posts
[QUOTE="lx_theo"][QUOTE="Miketheman83"]I saw the demo, there was very little actual gameplay.Miketheman83
Everything else says the contrary.

If you wanna call walking around slowly and looking at the scenery gameplay.

lol he Mad. why argue with a brain dead 360 fan boy who thinks anything other than blowing up cars & shooting up the place constantly isn't game play. PS3 does it again. TLoU is 1st day purchase for me. AI is unreal...no game is doing it like this...NONE
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#7 Impress3
Member since 2008 • 234 Posts

could do with better editing, and higher quality video but awesome clip all the same, thanks TC

Zaibach
no problem...I hope to see more vids like this of Killzone 3 soon
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#8 Impress3
Member since 2008 • 234 Posts

[QUOTE="Impress3"][QUOTE="DreamCryotank"]

You're confusing graphics with gameplay. Killzone 3 does nothing that COD doesn't do. Killzone just has great animations. :?

millerlight89

no you are confusing animations with graphics. The animations help the gunplay. Each bullet is 'felt' by the opposition. It is indeed Gameplay or Gun play because of how the Helghast react to your shot. Check 2:35, when he pops a slug in the Helghast's chest with the M4, the way the Helghast was taken back made him ADJUST his Aim...just slightly in order to finish off the Opponent with another slug in the chest & watching that poor soul slip from his life is something that is not in any other shooter today. Killzone 3 stands alone in that regard

:lol: Animations are apart of the graphics, not freaking gameplay guy.

in every 'other' shooter this is true. Not Killzone 3 as I just illustrated in the video. This is why Killzone 'feels different' why people don't understand the gun play. It must be precise & a steady aim..almost a mild patience is required with each kill. It is an understanding that goes over most people's head.

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#9 Impress3
Member since 2008 • 234 Posts

[QUOTE="Impress3"][QUOTE="funsohng"]It shows you how much ISA are mass murdering, invasive, cruel jerks. If you know the backstory to Killzone, ISA are just greed imperialists. Give power back to Helghan. Oh and it's kinda sad the video quality is bad in that link.DreamCryotank

I could care less about the video quality its good enough. I just love showing off that gun play. That game has it down like no other game. Its what places it in its own style compared to other FPS. No other game has that 'essence' of death & destruction

You're confusing graphics with gameplay. Killzone 3 does nothing that COD doesn't do. Killzone just has great animations. :?

no you are confusing animations with graphics. The animations help the gunplay. Each bullet is 'felt' by the opposition. It is indeed Gameplay or Gun play because of how the Helghast react to your shot. Check 2:35, when he pops a slug in the Helghast's chest with the M4, the way the Helghast was taken back made him ADJUST his Aim...just slightly in order to finish off the Opponent with another slug in the chest & watching that poor soul slip from his life is something that is not in any other shooter today. Killzone 3 stands alone in that regard
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#10 Impress3
Member since 2008 • 234 Posts
[QUOTE="funsohng"]It shows you how much ISA are mass murdering, invasive, cruel jerks. If you know the backstory to Killzone, ISA are just greed imperialists. Give power back to Helghan. Oh and it's kinda sad the video quality is bad in that link.

I could care less about the video quality its good enough. I just love showing off that gun play. That game has it down like no other game. Its what places it in its own style compared to other FPS. No other game has that 'essence' of death & destruction