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my views on annex

well a new patch was released for gears of war yesterday and amongst numerous big fixes (unlimited smoke or grenade tags will not work anymore) was a new game mode called ' annex '. now for those of you who dont know what annex is here is a description:

In Annex, teams win by keeping control over key map locations, or objectives, long enough to collect a winning number of points. Every map has two to five identified objectives available for capture, with one objective active at a time. Objectives are based on map weapon-spawn locations and have a potential value of 60 points toward either team's score. Teams collect those points by maintaining ownership of an objective until all its 60 points have been distributed. Every second that a team controls an objective, the team gets one point. When an objective falls to zero points, the next objective is selected at random. players can respawn in 15 second bands.

overall i think annex is a good idea that is very fun but unfortunatly it looks very rushed. the rings around the objective look tacky and also the new bits of the hud are quite unpolished. luckiy no one complains that youve stolen someone elses kill as you can get ridiculous amounts of kills in this mode (in a 2 round match that was up to 240 points each match i got 83 kills) which is a good thing and a welcome break. the fact that you can respawn is also a welcome addidition and makes the whole exerience less frustrating. last night i managed to get to 840 on the annex work leaderboard out of 85,000 but overnight ive dropped to 2000.

 also earth defence force 2017 arrived today so that should be quite fun. anyway until next time