- Storage system - Investment Banking Economy with Stock Options (limited gold per playthrough would encourage players to invest their hard-earned quest rewards for some nifty interest payments) - Supplies Trade System (the game will go through cycles where some items are of high value in some areas, and low in other areas. Players will go from area to area, buying low, selling high)Brainhunter
excellent mod that would be .. a very robust economy.. maybe even conquer small villages and sell slaves.. ha. yea cruel eh?
Log in to comment