Finished Deus Ex Human Revolution last night, and I really liked it. The annoyances of the game that I mentioned in my last blog became less as the game went on until I really didn't notice them anymore. The gameplay itself was good - not great, but good. The boss fights were somewhat frustrating in places and somewhat incongruous, but there weren't many and they were all over pretty quick. I found it difficult at times to decide which augments to upgrade, but that's not a bad thing - it forced me to plan ahead and really think about how i wanted to play the game.
But what kept me going to the final credits was the story. Not as coherent or focussed in places as it could have been, and far too many ebooks/emails to read (I found myself not bothering wiith them much in the second half), but it all came together in the end. I was not prepared for the huge decision you have to make at the end of the game, one that really has no clear good vs bad choice. It actually made me pause and really think about what the best thing to do would be, and all the potential consequences that might follow. In most games containing moral choices it's usually not that big a deal which you choose. I really liked how Deus Ex made me hesitate. Throughout the game I found a great deal of moral grey area, which was both intriguing and refreshing.
Now back to Mirror's Edge...I'm determined to finish that bitch of a game this weekend.
UPDATE: I quit. Trial and error gameplay is not for me.
F*ck Mirror's Edge. Right in the ear.