The rumor is true but it's not as bad as it sounds. Sharing modder and mapper interviews wasn't that big of a deal early on. Let's flash back to the years I dealt with Quake3world.com. We posted content around mods, skins, character models, and maps. Most of the gaming websites enjoyed user generated content because it helped keep their news pages buzzing. I never got denied when I emailed websites or posted in their forums. I always had something new happening because I dealt with content across the four gaming networks (Xtreme Network, Lucas Games Network, Gamers.com, Gamesmania). All of these websites had advertisements on them and they received a revenue based on viewership.
Years pass and I have my own fansite that does not serve any advertisements. Around this time I interviewed modders, skinners, mappers, and clan leaders dedicated to games like Battlefield, RTCW, Quake 3, and Unreal Tournament 2004. I didn't mind the cost or effort. I put hours of effort into these interviews. I searched and read everything I could about what was already out there on the internet. I never wanted to ask a questions that somebody could find elsewhere. Of course I was proud of the new information or projects the modders revealed! Come to think of it, one of the modders I interviewed back in the day got a sequel made after his mod. These interviews were like a treasure hunt to me.
Many of these gaming communities linked to my content, Then, one day I got banned in a forum! The first time I got banned was obviously shocking. I just couldn't figure out why someone would dislike reading about what modders were up to! I recall asking people in IRC what was going on. And, with that, we all live and learn.
Have you been banned on another website without knowing the reasoning behind it? LOL. This is not a trick question. Don't forget, we have changed our moderation policies. Plus, I was asking about other websites or services. :)