The Witcher 3: Wild Hunt - Blood and Wine Review in Progress
Geralt takes on new horrors and embraces his sense of humor in Blood and Wine, the final expansion to The Witcher 3.
Geralt takes on new horrors and embraces his sense of humor in Blood and Wine, the final expansion to The Witcher 3.
XCOM 2 lead producer Garth DeAngelis breaks down what makes the chryssalid such a terrifying foe.
XCOM 2 lead producer Garth DeAngelis gives us the skinny on the sharpshooter class, a brand new unit unveiled for the upcoming strategy game.
We play the upcoming Beyond Earth expansion to discover what seafaring means for your growing civilization.
June, 2015 was bursting at the seams with heroes. But the month also reminded us that the greatest video game stars aren't always heroic.
At E3 2015, Kevin digs deep to discover what drives the StarCraft II story.
Kevin looks at Master of Orion at E3 2015, and sees a confident future for the newly resurrected series.
Just Cause 3 developer Avalanche shares the concepts behind its specific brand of explosive freedom.
Divinity: Original Sin is primed to gain a new legion of fans.
At E3 2015, Kevin sees the new King's Quest for a second time, and is even more impressed than before.
Dark Souls III is familiar, certainly, but it was enough to get Kevin ready for another visit to a gothic Souls setting.
Anno 2205 heads for the moon, but did it leave its special flavor behind in the process?
A substantial demo of Ghost Recon: Wildlands convinces Kevin that this giant military shooter can escape Far Cry's looming influence.
The series' core remains entertaining, but is Assassin's Creed is growing stale in light of its annualized entries?
Square Enix teases upcoming Kingdom Hearts mobile game at E3 2015.
Aggressive AI makes Tom Clancy's Rainbow Six: Siege's Terrorist Hunt mode consistently dramatic.
[Update] Third title from Bandai Namco coming in early 2016.
Knights of the Fallen Empire coming this October.
Fantasies of the past, the present, and the future: May of 2015 gave us much fodder for our imaginations.
We explore the Signs upgrade paths of The Witcher 3.
You can simulate a Witcher 2 save in The Witcher 3 to carry on your story. But just what do those choices mean, and how do they carry over into ...
Redacted Studios president David Robinson shares the trials and tribulations of making 2015's most improbable follow-up.
Two upcoming Stardock-published real-time strategy games prove how much diversity exists in a single genre.
March was so bursting at the seams with greatness, it was difficult to choose a winner.
Kevin plays Might & Magic Heroes VII, and wonders if it will live up to the legacy of Heroes III.
It's hard to describe in just a few words, but Guild of Dungeoneering is a fascinating blend of role-playing and card battling.
Kevin enters one of Bloodborne's nail-biting chalice dungeons, and lives to tell the tale.
Kholat is ripe with possibilities--but did its developer IMGN.PRO bite off a lot more than it can chew?
The upcoming King's Quest is gorgeous. More importantly, it has heart.
Crowfall may still be early in its development, but creators J. Todd Coleman and Gordon Walton are bursting with grand ideas.
January may have seemed like a light month for games, but take a closer look, and you find treasure.
Kevin VanOrd explains why 2015 is the year you should buy a PlayStation 4.
Kevin is not yet ready with a full review of the just-released zombie game, but he still has a few thoughts to share.
Creative director Chris Bourassa and composer Stuart Chatwood reveal the artistic process behind the upcoming dungeon crawler.
Three hours with the Witcher 3, and Kevin VanOrd has plenty to say about it.
Sid Meier tells us what goes into creating the next chapter in the Beyond Earth universe.
Kevin goes Gothic in Total War: Attila, and barely lives to tell the tale.
Setting the impossible standard.
Total War: Arena distills the strategy series' formula into a multiplayer extravaganza.
There can be only one.
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