The first six months of 2010 have come and (almost) gone, and gaming has seen some real gems and stinkers come out during that time. Among the new IP's and sequels that emerged from the game development community, there were undeniably an array of amazing and memorable games. Not surprisingly, accompanying these gaming gems was the inevitable drek that occupies shelf space near our most favorite games (Prison Break, anyone?). However, somewhat to my chagrin there was a number of games that I would have bet the farm would have become instant classics, but came out of the gate with a whimper.
So, in no particular order here are my top five greatest and most disappointing of the first six months in gaming of 2010:
My Top Five of Early 2010
Mass Effect 2 (X360, PC)

To boldly go... no wait...
As far as I was concerned, Mass Effect 2 was digital gold - an immersive shooter RPG that brought to life a dynamic universe while coupling it with interesting personae and a gripping intense storyline. Multiple hours of gameplay, multiple options and intereseting moral system rounded out this extremely well built game. The one thing that marred the whole experience for me was the Cerberus Network Card meant to punish second hand gamers, coupled with content cutting and selling portions of the game as "add ons" (i.e: Kasumi).
Mass Effect 2 is definitely one of the shining stars in 2010 gaming, and the Microsoft exclusivity is a huge coup for the company in their war against Sony for console dominance.
My review of the game is here.
Bioshock 2 (X360, PS3, PC)

That's one angry Big Daddy.
The return to Rapture did not fail to deliver the tantalizing promises that all of the teaser trailers and previews promised Bioshock fans. While deviating slightly from the formula of Bioshock 1, the sequel managed to build upon the better elements of its predecessor to bring us the creepy survival horror feeling along with the interesting moral choices. The addition of multi-player was also a momentary fun diversion, but in my mind couldn't compete with other online shooters such as Call of Duty and Battlefield. However, thats not what this title is about. The single player shined through as an innovative shooter with hours of gameplay fun alike for fans and newcomers to the series.
My review of the game is here.
Battlefield: Bad Company 2 (X360, PS3, PC)

BFBC2: EA's Answer to Modern Warfare
My biggest fear when picking us this title was that it would pale in comparison to the shooter experience in the hit game Call of Duty: Modern Warfare 2. Within the first few hours of playing BFBC2 those fears were dashed. Battlefield delivered a different experience that focused on squad combat and vehicular combat and most fun of all... destruction and mayhem. There was nothing like blowing through building walls to get to the enemy, or parachuting off of a helicopter to sneak behind the enemy lines. Rather than being a derivative copy of CoD, Battlefield brought elements that made it a legitimate competitor to CoD's dominance of the shooter genre.
My review of the game is here.
Red Dead Redemption (X360, PS3)

Grand Theft... Horse or the Ballad of John Marston?
Rockstar's success with the sandbox genre with the GTA franchise is a winning formula, without a doubt. RDR managed to capture all the elements that made the GTA franchise a success and transpose them into the Wild Wild West, without being overly redundant. The new setting, challenges and arsenal made for a very fun game. I mean, who didn't want to be a cowboy at one point during their lifetime? The only knock I personally have against this title is the multiplayer. It has been almost impossible for me to connect to a game online, and when I have been able to there has been consistent lag and gameplay issues for me. Regardless, like Bioshock 2, the multiplayer is more of an afterthought to an amazing singleplayer game.
My review of the game is here.
Alan Wake (X360)

Flashlight? Check! Gun? Check! Crazy shadow monsters? Erm...
Rounding out my top five picks is the X360 exclusive Alan Wake. This title is an immersive, story-centered adventure with an innovative gameplay mechanic that uses a flashlight (of all things) as the main weapon of choice. Great graphics, great gameplay and a story that perfectly blends suspense, horror and a psychological thriller makes Alan Wake one of the most memorable games that I have played since Final Fantasy 7. While the combat is simplistic at times, and the game doesn't have as many "jump out of your seat" moments as your typical survival horror, Alan Wake is a guaranteed 12 hours of sheer fun.
And last but not least, my review of the game is.... here.
Honorable Mentions:
God of War III (PS3)
Napolean: Total War (PC)
My Biggest Disappointments of Early 2010
Dante's Inferno (X360, PS3)

He's a poet and he doesn't even know it
The hype and build up around Dante's Inferno was so immense that it was almost impossible in my mind that this game wouldn't be the 360's answer for God of War. The early gameplay videos seemed detailed and promised a fun beat-em up game. What the finished product delivered was nothing short of a heart wrenching disappointment. A shallow, corny storyline (BEEEEEAAATRRRRIIIICEEE!!!!), boring environmental puzzles, broken game balance issues (cheap deaths galore!) and redundant gameplay made what could have been a fantastic IP into a ho-hum game that left a bitter taste in my mouth.
My review for the game is here.
Aliens Vs. Predator (X360, PS3, PC)

"Your turn!"
Now this one took me back. I loved, loved LOVED the original AVP for PC when it came out, and was drooling with anticipation over the re-launch of one of my favorite shooters of all time. When it came out, unfortunately, the graphics and gameplay reminded me a little too much of the original. Dated visuals and "meh" gameplay made this one an instant disappointment. If this game had been released pre-2004, it would have rocked the gaming world. 'Nuff said.
For a good review of the game by bob_mckenzie15, go here.
Final Fantasy XIII (X360, PS3)

(Insert cheesy JRPG emo line here)
I'm probably going to get alot of flack for this one, but Final Fantasy 13 was probably my biggest disappointment so far this year. I couldn't help but feel like I was being taken along for a ride in a cheesy (albeit very, very beautifully done) Japanese anime. The battle system was a button-mashing fest with little to no subtlety, and seemed only to be filler in between cut scenes. Add to that a storyline that was hard to relate to, which dove far too quickly into very emotional themes of love, revenge etc. with little to no set-up and a almost total lack of choice and customization, i'd call FF13 less a JRPG and more of a J-Movie. My review of the game is here, and I feel it explains my disappointment adequately.
Alpha Protocol (X360, PS3, PC)

"Why hello there!"
There are two major strikes against Alpha Protocol that make it a disappointment. The first is that it was released after Mass Effect 2. When stacking these games side by side, gameplay issues and more importantly graphical issues are plainly evident in Alpha Protocol. The comparisons are inevitable, and when you stack finished product against finished product Alpha Protocol falls short with a dramatic thud. The second major strike against Alpha Protocol is that despite relatively fun customization options and interactions, I couldn't help by feel that it was an unfinished product, and a potential that was hinted at throughout the game but never fully realised.
I agree with Dragonman55's review of the game which can be read here.
Tom Clancy's Splinter Cell: Conviction (X360, PS3)

Fisher is channeling his inner Norris
After being delayed over and over, Conviction was high on my list of "must haves" for 2010, and it just narrowly made the list of disappointing games. The game itself is fun, despite being light on the stealth combat that has defined the series. What made it a disappointment for me was a combination of a short campaign with semi-dated visuals. I could not help but feel that I wanted more from the game while playing it, and when I finished it I was left with a general feeling of "what could have/should have been".
I agree strongly with Spartan1017's review of the game, which can be found here.
Honorable Mention:
Lost Planet 2 (X360, PS3)
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Now before I finish my preaching about the best and worst so far, I felt I needed to mention the games I am itching to play but haven't had a chance to pick up yet! In all fairness, I cannot make a list without mentioning which titles I ommited due to a lack of playing time with them. So without further ado, here are the games I want to get my hands on in the next coming months that have come out since January 2010:
Bayonetta (X360, PS3)
Heavy Rain (PS3)
Monster Hunter Tri (Wii)
Super Mario Galaxy 2 (Wii)
And to conclude, I would love to hear what are your top five best and worst so far of 2010!
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