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I only became their fan because of the great Lunar series, Arc the Lad, Alundra, and Vanguard Bandits and from what I experienced from these games were extremely memorable ((i'm not a big fan of mechs but I founds Vanguard Bandits insanely fun and played through it at least 4 times to get the different endings)
I miss the things they include in their special editions (soundtracks, hardcover manuals, artwork) and I miss the effort they put into localizing games that we North American gamers would never normally get the chance to experience.
Now, the reason I bring them back to life in my heart is because I finally got a hold of a copy of Growlanser Generations, and it has taken my life over. I have spent about 30 hours in the span of 2 days of my life playing the 2 complete strategy/rpg that is included in this game.
I simply love the simplicity of the games and the sheer fun factor regardless of how "primitive" the graphics are now compared to the more recent games. But the amazing thing is, this game is not driven by its looks but by it's interesting story with branching plotlines, different endings and a personality based game. Lately I have been a person that cannot stand a game if it is not in FFX standard in terms of graphics so imagine how good this game must be for me to play for so long without getting a headache :D
This game greatly reminds me of what Working Designs can do if they put enough time to it (and trust me, they take alot of time) such as the over 10 hours of recorded voice overs and near perfect localization.
It makes me sad that they are gone...