I think that the last fight in TP sucked. At first the boss fights are really inventive and just felt like Zelda should. Using the Gale Boomerang to get bombs from swinging baboons, making them trip over their own chains, using the spinner to fly off the walls everywhere to hit em. It's good. But as it went on it seems like the developers just got lazy(Armogohma, anyone?). The fight with Ganon in his pig form was the only part of the final battles they got right. After that you get on this crappy chase where you have to race up to like a foot away from Ganondorf and keep him Z-targeted so that Zelda can shoot him(else she'll practically shoot the exact opposite way), and if you get knocked off or the camera gets freaky on you, you lose him and have to start all over again. Its more frustrating than fun. After that, you finally come face to face with the big man himself. And you know what? They set it up like the climax of a bad anime. They set it up right-atmosphere and all, and all event leading up to- but they don't deliver. All you do is roll around him the whole time. It's not like in OoT where you're up against this huge demon-looking thing and you actually lose the Master Sword halfway through the fight. Or in WW when Zelda gets knocked out. It was just fan-service.
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