Forum Posts Following Followers
25 38 1

LordChandar Blog

The Downfall of the Classic RPG

Call me old school, but I grew up with traditional RPG games like Ultima and Might 'n' Magic on the PC and Final Fantasy/Dragon Warrior on the NES and SNES. I understand that technology has to evolve, but why does the gameplay have to be thrown out the window? Why does the feel of an RPG have to be so 'cold' now? Why is it that with the advent of 3D technology all games, RPGs especially now have to be 'ultra-realistic'? RPGs are based in FANTASY. Games are meant to be challenging and fun. Games like Elder Scrolls are wonderful to look at, and they are nice to roam around in, but they are too encumbered and too difficult and realistic to be 'any fun.'

Games like Diablo and Dungeon Siege occasionally help to try and fill the void, but these games are way too few and far between these days. All RPGs now almost seem to have to automatically be MMO only. Games like WoW are why Blzzard was able to wait so long to finally even create Diablo III. Creating MMOs are ideal for companies because they don't have to create a lengthy, captivating story line, or put ton's of stuff for one person or a very small group of people to do. The world doesn't have to be as balanced, and they can basically throw it together very quickly, get it out the door in no time, and then sit back and collect out $9.95 or $12.95 or however much you MMO of choice charges.

MMOs are a very important part of gaming today. They should not be replaced, but they are NOT a replacement for true traditional RPGs either. We need RPGS that have great single or multi-player capability, wonderful story lines, and great things to do in the game. I would gladly pay $60+ for a game I can play by myself or with a small group of people (battleNet) and that has tons of replay value...

To all the game manufacturers who make RPGs or used to make RPGs: Please start making good, deep, single player RPGs again. RPGs that we can become emotionally involved in. RPGs that have tons of replay value. RPGs we can lose months of social life to if we so choose.