LordelX / Member

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Five good reasons to wait on Wii

5. Zelda will be a better experience on Gamecube. Go figure, that's the platform it was built for. I'm sure the Wii version is great too, but not $320.00 great.

4. The Gamecube isn't quite dead yet. It's true, the Gamecube's funeral is soon, but this holiday season still has a few excellent games that are worth playing. Other than Twilight Princess, there's Tomb Raider Legends, Baten Kaitos Origins, NFS: Carbon, Rayman Raving Rabbids, Splinter Cell Double Agent and Lego Star Wars II. Even if none of these tickle your fancy, there is a great selection of Player's Choice titles to choose from. I'm sure nobody has played absolutely everything on this system.

3. The Wii has yet to go online. When the Wii launches, you're still going to have to wait a few months for all of the channels to work properly. The Web browser is a ways off. None of the launch games have online components. The virtual console will be up and running, but most of the titles available are already available on GC in one form or another, whether it be from compilations, unlockables in other games or through the GBA player. If you really want to play Legend of Zelda or Sonic the Hedgehog, it's totally possible on Cube.

2. The Wii's broken components need to be fixed. Don't misunderstand me. The Wii is an amazing piece of technology, and deserves the praise it recieves.But there are some glaring problems that Nintendo needs to address IMMEDIATELY! First, the Wiimote's speaker. This can easily be rectified if from now on, Nintendo puts a higher quality speaker in the Wiimote during the manufacturing process. Next, the sensor bar. Sounds like bright light breaks it.What kind of bright light? Direct light from track lighting? Sunlight? This is a design flaw Nintendo needs to iron out before the next shipment goes out, and must be changed on a manufacturing level. I'm sure that in a years time, none of the Wii's being sold will have these problems, and the DVD playback software might even be built in.

1. The launch games are spectacularly unspectacular. Of course, I may be touting my horn a little early here but let's take a close look at the launch games. Twilight Princess, an excellent GC port with Wii controls. Will be available for GC soon for about $49.99. Exitetruck, a shallow yet impressive tech demo. Red Steel, a rushed and fundamentally flawed FPS with interesting controls with an unrealized potential. Wii Sports, Super Monkey Ball and Rayman Raving Rabbids are spectacular party games. Unforetunately, in order to play them that way, expect to shell out another $180.00 for controllers. Trauma Center Second Opinion, a great game that shows off the Wii's strengths and an example of great game design. Also available on the DS.

None of these games are worth the price of admission in my opinion. Like I've said many times before, the piece of software that will define the Wii and the next evolution in gaming, we haven't even seen yet. ( Unless it's Super Mario Galaxy, but that's a pretty tall order for that game ) Metriod Prime 3 isn't it. Warioware isn't it. These games will be awesome though, and totally worth getting a Wii for after they come out one year from now. I really want a Wii, but not badly enough to pay PS3 prices for something that will be a substantially better value in a year.

Look at the Xbox 360. What a difference a year makes. So it will be the same with the Nintendo Wii. Now, if you excuse me, I have 30 or so Gamecube games I have to finish before that time.