LrEzON / Member

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LrEzON Blog

Sigh...

Just found out that even MW2's Hardened Edition's sold out too. It's beena week or two after I checked their stock.

Now originally I tried to pre-order Prestige and they told me it was sold out so I chose to wait

about a week. I go back and had the intention of pre-ordering the Hardened, now they tell me it's sold out. :(

So no Prestige Edition and now, no Hardened Edition. Guess I've gotta settle for the regular.

Oh well, it's still good. It's MW2 after all. :)

The Holidays are gonna be Heaven on Earth.

Managed to save more than enough money for a game this coming November. For sure I'm getting Modern Warfare 2(Prestige Edition is sold out everywhere I've looked so I'm gonna go for Hardened), but I can also go get another game of choice. :D

Definite choices are Uncharted 2 and Assassin's Creed 2. I was actually fixed on getting ACII until I saw the release for Uncharted 2. Obviously, this complicates things a bit. Unless I can find another $79.09, I've gotta be sure about my choice.

ARGH. I need a certain decision NOW!

InFamous: One of my true favorites -SPOILER WARNING-

Back in May when InFamous was first released, I was 100% certain on passing the game. Now, I'm trying to understandwhy I did that in the first place. Usually I'm not the type to buy games that haven't received critically acclaimed reviews until it's become a successful long running series (Metal Gear for example), and if you think about it, it makes me sound pretty unfair to new games and completely biased on the famous side compared to the underrated but that's the very reason I bought InFamous - I wanted to try something different, add variety and expand on my choices, and after finishing it for the first time, it was well worth it, no regrets.

I'll try to be quick with this review, I know there's a lot out there already but it was actually amazing in my opinion.

The Story/Main Idea:

Excellently told, it's the traditional superhero one - An individual has a simple life, job, a girlfriend or family, until something changes their life forever as a result of a strange event. In a sense it sort of reminded me of Hancock. Although not directly similar, both individuals have been offered the choice to either use their powers for good or evil. Hancock started off as someone who just didn't care, who did things his way whenever he dealt with a problem and cared little for any collateral damage. That is, until he is offered by a man to use his powers for good and to try to be accepted by the public. The same goes for InFamous: Cole McGrath (either McGrath or MacGrath, I heard both), has the choice to 'save what's left, or destroy it all'. Also the main idea that Kessler is Cole's future self was an awesome plot twist and it added a more dramatic feel when he showed Cole how he turned into the evil being he was.

Gameplay/Visuals:

Smooth movement, easy control scheme, open-world gameplay offers great freedom. Reminds me of a modern-day Assassin's Creed (with the exception of the superhero story's use of the excellently drawn comic book style art). Empire City's visuals are great, however it's limited by the destroyed buildings and grey-toned walls with a few colorful billboards, store signs and advertisements. Still, it can show how much damage the Ray Sphere did, along with the idea of how far six blocks is. But there were some glitches and 'weird' occurrences I encountered while playing: Every now and then, Cole would sink into the buildings he's climbing and fall through them, and one time, I was running along a railing and was shot by a reaper. I fell back of course but didn't stop 'falling' until I reached the end of the railing. And finally, while I was trying to restrain a downed enemy, Cole's hanging bag strap somehow 'stretched' and attached to a nearby generator. :S. Still, it's not a major problem, it didn't stop me from enjoying the game.

Musical Score:

Bought the album on iTunes, 'End of the Road' (The score used in the final fight between Kessler and Cole) was pretty epic. Heard it got nominated for Best Musical Score In A Video Game on X-Play. It's actually not bad, especially since Amon Tobin composed some of the tracks. X-Play said it's electrical sounds and beats matched the game well.

Replay Value:

I just finished the game once, and I'm currently playing it on the Evil Karma side. So far, it's not boring me. The side missions could be better off with some kind of transitioning in between instead of a 'one-after-another style', and unfortunately replaying it leads to lesser enemies and not much else. Maybe Sucker Punch could've implemented a Day selection option in which you can replay certain points at least (Replay Day 10, 15, etc) if you wanted to replay the story. Basically, more things to do after the story would help because in general once you're finished with everything (trophy-wise and story-wise), you're done. But who cares? If you love it that much, you can just start all over on either side. Overall, I'm not disappointed and I loved the game.

2 Months of Reward

Since March started, I've had the free time to catch up on gaming and see what was in store - first game that was brought to my attention: Resident Evil 5. I wanted to get some feedback on it first. Some people I knew who played the demo said things like how it was frustrating that you couldn't move and shoot at the same time, to me, I thought of it as a way to add more tension to the player so it didn't seem that bad to me so far. They then told me that RE lost its tradition 'zombies at night/true horror' feel. Now before RE5, I had never played an RE Title so I obviously had to look for when in the series they switched from zombie to parasite controlled being. Skip ahead to when I bought it and to be honest I was really into it. Visuals and storyline really impressed me, the gameplay was adaptable, the actors really put their emotion into the voice acting (especially Wesker's), and at some point I jumped whenever I saw some death scenes (I still avoid close combat with Chainsaw Majini whenever I can :P) Once I finished the game on Normal, I headed straight to Veteran, overall, I really enjoyed it, it was an 8.5 for me. I've still got professional to finish but I took a break and moved on.

The next game I played was the upcoming Pokemon Platinum. At first I thought was: 'Eh, it's gonna be another repetitive adventure, another Emerald' but after buying it and going through it about 4 weeks ago, I feel right and wrong about it. I just beat the Pokemon League and my team's in its mid-70s right now and so far, it's still got me playing. They've really improved since Emerald and now this game actually makes use of its graphics and use of physics. A lot of the events changed, dialogue re-written and more action since its predecessor. I'm not sure about what I'd rate it yet, but it's smooth so far.

And just recently was Assassin's Creed. My godmother gave it to me as a birthday gift and I just finished it a few hours ago. This was something that made me want more. The storyline tied together and had its dramatic moments and metaphors that got me thinking about what was next, Ubisoft Montreal really took the time and care with the visuals and historical accuracy, along with scientific facts I wanted to learn more about. The only downside was what everyone else saw as a downside: repetitive gameplay - from the assassination sequences to the investigation missions, it all seemed the same every now and then. It's still a winner to me, and it only makes me more impatient for Assassin's Creed II. This was a pretty solid 9 for me, especially if a story like this comes up. Yeah, the last 2 months really went by fast, and I really enjoyed each game :D They really show how far gaming has gone and how far it can go. I'm anticipating a lot of fresh games coming up, AC2, COD: MW2, etc. Sounds like the last quarter of the year's bright, but we gotta wait and see.