Well, your list is composed of games that are difficult to everybody but players that specialize in them.
BFBC 2; the game requires an enourmous amount of situational awareness. Players who are used to any other FPS will definitely have a low K/D ratio for a while- it takes getting used to. One simple tip; when running across a road, or any opening where there is a chance you may get shot, WAIT for someone else to run in front of you. If they get killed (and in Battlefield, its always likely) than you know not to run there, and sometimes you can even kill the guy that shot him if he was spotted before getting the kill. Follow people all the time, and eventually you will intuitively know danger/safe. It isn't a problem with skill, its experience.
As for fighting games, they cater to people with fast reflexes and a good memory. You can naturally not have fast reflexes, and you can't really gain them. I'm sure you can get faster, but to this day I can't play competitive fighting games because I just can't react fast enough. I don't have slow reflexes, but I find the people playing fighting games often are very fast. It also requires an immense amount of memorization for combos in certain games, and I just don't have the time or will for that.
If by CS you mean counter-strike. It's an old game, and was imensely popular. Nowadays it is only the ultra-devotional or once-hardcore CS players. They are all freakishly good. Alot are also freakishly geeky. For some reason, CS has more hackers than any other game I played.
Modern Warfare: Call of Duty is incredibly biased to good players, kill streaks heavily outweigh death streaks. Also, good players will find other good players to team up with and stack a team, filling it many times. PLayers who aren't skilled often don't play as much anyway, and so don't seek out regular teamates. Thus the naturally unbalanced gameplay combines with the unbalanced nature of competition to make it seemingly hard. I just camp the whole time, works great.
RTS games are filled with players who memorized to the last detail their strategies, they've spent ALOT of time, and ALOT of games, and probably started out losing ALOT. These are the people who are undetterred by frustration, because there is nothing more frustrating than losing in an RTS game. Well thought out tactics appear to new players as "cheap" and "unfair" when in fact, the game is built around them. RTS junkies and hardcore gamers make multipalyer unbearable to newcomers. I used to be good at Dawn of WAr, but expansions kept coming out, so I got tired of learning new strategies.
I don't have time to get good at these. I have a select few mp games I'm good at, the rest is single player. You are probably like me in that you like games, but don't have a huge amount of time to set aside for practice
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