The PS3-- one of the three major consoles in today's cosnole wars. I remember 2 years ago when the Sony PlayStation 3 was first available in the U.S., it was all over the news. Articles were everywhere- in the newspaper, weekly readers at my school, on newscasts, and all over the internet.
The PS3's claim was that it had "lifelike graphics," which was a big thing for all these newscasts. It also was notable for being incredibly expensive- when I saw how much it cost, I was like, "WHAT!! $599.99 U.S.!?! Holy crap!!" Almost every kid in my school was abuzz about the PS3, and how awesome it would be if they could convince their parents to let them have it.
Well, two years later, there are two sides when it comes to that cash-draining beast- hardcore fans who think it's the best thing in the world, and people like me. And even if you don't want to admit it, let's face it: the Play Station 3 sucks. It got better as time went along, but compared to the 360 and the Wii, it sucks.
What so many people miss when judging video games is that good graphics don't automatically make a good game. There are plenty of people who say that the NES, Sega Genesis, Atari 2600, Sega Master System, and so many other old consoles suck and are terrible because, and only because, they have bad graphics. In their day they would have been good! People back then were grateful to have a game. So you can't diss an old game by judging it by today's standards. In another 10 years, people will look back on the PS3 and say "Psshaw! We thought those graphics were good? What were we thinking?"
So because a game has good graphics, that doesn't make it a great game. Just look at games like E.T. on the Atari 2600- the graphics would be mandatory in its day, but the game was awful! And what about games like Bomberman: Act Zero, that have gotten such bad reception? That game had some great graphics, but failed miserably in every other aspect. Another game worthy of this fate is Sonic the Hedgehog for the PS3 and Xbox 360- it had incredible graphics, but according to various reviews on the internet, it has repetitive sounds, confusing camera angles, and bad controls.
The PS3 is one of the pime examples of this kind of misunderstood graphics issue. The PS3 does have incredible graphics, which is true- but maybe 65% of games originally released exclusively to the PS3 performed terribly in anything but graphics.
Here's another situation in the video game market that this can be related to- back in the early '90s, when handhelds were brand-new, the three main handhelds on the market were Nintendo's Game Boy, Sega' Game Gear, and Atari's Lynx. The Game Boy originally had a black-and-white or a brown/white/somewhat black color pallete for its games, but those games were good. But the Game Gear had games that came in color, but it had a number of crappy games. But most importantly, the Game Gear wasted about three times as many batteries as the Game Boy (the Game Gear needed 6 AA Alkaline batteries for five hours of power, while the Game Boy required just 4 AA batteries for as much as around 14 or 15 hours of play.)
HERE IS THE POINT OF THIS BLOG:
No matter what the graphics on a system look like, I find that when you stop being breathtakingly amazed by how lifelike the game looks, and get into the actual gameplay, graphics make no difference- gameplay does. The days when the mere concept of interacting with one's television was an amazing experience are long past- quality gameplay is what matters most.
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