I haven't been posting much lately because I've been hard at work on an RMXP (legally bought) game I'm making. I just finished the first half of the story run-through (finally!) but still have much to do!
I have yet to finish my background info on the world, history of the world, species contained therein, characters contained therein, etc, etc. At least I've nailed down an art style. Now I just have to create at least thirty tilesets I'm sure (I haven't really counted up all of the different areas and themes of the world); at least, oh, I'd say anywhere from 25-40 3rd and 2nd-tier characters; a multitude of NPCs, each one of which must be in some way different from the other since my dialogues will feature the portrait of every creature spoken to; the portraits themselves which for the main characters will be animated to some degree; and... oh God. I haven't event thought about the art required for the battles.
As for the story, I still have to finish the second half of the runthrough. Then when the runthrough is finished I have to write the script. Then when that's done I have to write the scripts for side quests. And then I'll have to re-read the storyline script and tweak and correct. And then finally I'll have to write the NPC scripts. And after all that is done? Storyboards. Yippee.
What else is there? I've hopefully pegged down someone who will write the RGSS scripts for me since I simply can't wrap my head around coding languages right now; too much to do! Also hopefully that person will also be scoring my game. I think that's a definite. If he doesn't script, he'll definitely be writing the music. Because I'll be putting a gun to his head. ^_^
If he doesn't work out for the scripting, I'll have to find someone else and beg them to help me, which might not be so easy since this game is going to require some major scripting. I've also got to find willing and helpful volunteers who will aid me in tweaking battle form and tactics, item layout, and overall game strategy. In addition to that, I hope to find someone who will help me in butchering my script into workable and enjoyable form, and who will help me make sure that my characters are tangible and like-able. I might need a few people for that. After all that, I'll also need some willing and trustworthy beta testers.
I just want to make a game that everyone can enjoy and have fun with! That's why I'm drawing so much from the old school SNES RPGs like SoM and the Lufias.
You know, it was fun getting this off of my chest. I might come back here every day or every week and post my project status. It might be a good motivator, you know? And I might showcase some of my better concept designs and resources, who knows?
Alright! Sounds like fun!