Some of the common bad points that critics have mentioned about the game:
1. It's not survival horror anymore.
2. Controls - slow movement, can't move while shooting.
3. Sheva's terrible AI.
My initial impressions after 2 chapters of the game:
1. RE4 was less of a survival horror game, too, but that was critically acclaimed. Even the Wii version, which had really easy controls that made the game feel more like an action shooter was critically acclaimed. So why are you guys complaining about this being more action-oriented?
Although I do agree that it would have been nice for the RE series to return to its roots as a survival horror game, just because this isn't survival horror doesn't automatically make it a negative.
2. RE4 was also slow, and you can't move while shooting, but did anyone complain about that? Not many. It was still a fun game. One of the most fun I ever played. And can you imagine Resident Evil turning into a shooter? That idea doesn't appeal to me too much. A review mentioned that RE5 "refuses to evolve" with regard to its controls. So is the review implying that RE5 should have become another Gears of War?
3. So far I haven't had many problems with Sheva. She doesn't get into trouble so often, she's a good shot, and she heals me when needed. I've died more times than she has. And although sometimes she gets in the way of my line of sight, that doesn't happen too often. Also, about her using too many bullets? I really don't understand that... I usually run out of rounds while she still has loads. Maybe I'm just shooting too much, though.
I admit, she's not perfect, but has there been a game with perfect teammate AI? I don't think so.
.....
So far, I'm really liking this game. But my opinions could change later on. We'll see.
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