@SnakeTheFox @Kevin75 @StephenSays Yeah, they're celebrating alright, when Zuckerberg talked about how VR would change social interactions and advertizing, it really made everyone jump for joy about the Oculus future....
Facebook is dying and dying fast, anyone who uses it regularly has seen what it's become: a home feed full of spam, spam, and more people re-sharing spam. Links to click farms and ads disguised as "lists" or stories. Facebook is digging it's own grave, the amount of bot and fake accounts is getting into the millions, and their own services they charge to allow pages to reach more followers quickly, is a scam that sends more bots to like your page. Zuckerbeg himself made a massive unloading of his own stock in the company not too long ago, more recently and more money selling stock options in Facebook shares yet again, and I guarantee you will see another similar move within the next year. He's cashing out while there's still cash. Also, these "pouty edgy kids" are what is going to drive any future social media. They are the new customers. So if they don't like facebook, then guess what? Facebook fails. The user-base stagnates as there's no new adopters, and the old users begin to taper off and become turned off by all the spam. If you didn't already know that Facebook was dying out, and dying fast, then your opinion holds no weight in this discussion.
Notch's decision is his own to make. Facebook is dying, so why in the hell would Notch want to waste time developing a port for Oculus, if he now finds it too much of a risk ? Sony already announced their own VR, and microsoft may very well be working on theirs. Notch is going to work with people in game development, not social media. Farm-ville 3D ? No thanks. As someone who may have been an early adopter of the dev kits, I changed my mind once I heard about the Oculus buy-out. Notch may be famous and everyone will talk about his decision, but what people don't realize, a lot of smaller devs were working and developing for oculus made the EXACT same decision and ditched any projects they were working on. I have two friends who had the dev kits and were working and tinkering on early projects who just completely bailed on it because of this buyout as well. A lot of people have.
@redikan @Mangaas @Petedj06 @just_hit_x Ok, that's great if you didn't enjoy Golden-eye, but we're talking about Titanfall. Or at least, I'M talking about Titanfall. Not sure what you're on about, or if you're actually even played the game yet. There is no deathmatch option in Titanfall, nor is there splitscreen play.
@Petedj06 @just_hit_x @redikan @Mangaas What? yes, the majority of my time was spent playing in the beta, but I have the full game through Origin. What are you on about ? I'm playing what this reviewer is playing. And I bet, I've put in hundreds of more hours overall (mostly the beta) than he has. The difference between the beta and the full game? The full set of maps and titans. The added weapons aren't changing the flow of gameplay. Cheap tactics from the beta are still being using, and to even greater degree now. The big addon with the full game is the "campaign" mode, and it's not worth touching. This isn't trolling, I could care less about bashing the Xbox one, because I'm playing on PC. It's a good game, I'd give it a 7, but I'm guessing most reviews will have been "influenced" by ad revenue. I'd put Titan-fall almost on par with Neo-tokyo when it comes to Source mods. Titanfall is obviously much newer and flashier and "next-gen", but when it comes to tight team-based balanced gameplay, I give Neo-tokyo the edge.
@CavScout00 @Mangaas True, but when the teams are so small, the opposing "group" or party, makes up the ENTIRE other team. Smaller teams amplifies this common problem.
When a lot of matches have less than the maximum 6 players per team, and you're playing with a friend and the other team members are random joes, good luck facing an opposing team that's all partied up.
They really should wait a week before releasing these reviews. If they've been playing the beta enough, they know that gameplay is anything but balanced, especially with these ludicrously small teams. When the team you're facing is a party of friends or a clan, they demolish your group of 6 unorganized strangers, and the AI players are just cannon fodder, so crappy players and gaming journalists can get tricked into thinking they're accomplishing something when they kill them. But maybe they're reviewing it on a console, I'm sure everyone using a gamepad gimps the gameplay a bit.
The small teams make team imbalances painfully obvious. If you're playing with good players, nobody is getting into their titan, they keep them in auto mode, and ass-rape you playing as a pilot on the ground. And already people are camping cloaked hanging in corners, and using the auto-pistol. The fact that most reviewers aren't mentioning the glaring imbalances has me wondering: Do the big gaming sites play in controlled servers with their co-workers, or with other "review journalists" ? They really need to throw them to the lions, if they want them to experience how the game is actually played online. Also: the single player is a throw-away afterthought. Also, also: they need to fix the server browser/match-making Titanfall is a really good source mod. But full a priced game ? common... For a real review watch the people live-streaming off PC.
@colekhoo As someone who loves Time crisis and old-school rail shooters, I can tell you, this game is abhorrent. It's shovel-ware, it's scamming customers with the Brand name and nothing else. It's not a real game. It is a scam. And Gamespot is pathetic for publishing this "review"
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