Right, ever get the feeling where games get to the point of feeling routine? Some games defeat this by having custom content and so on, but, irrecably, the gameplay core remains the same. One game that has done this perfectly, is Starcraft. Have you ever played a "Use Map Settings" game, I'm sure if you owned the game as long as I have you've done it a million times already. So yeah, to those who don't know, A UMS game is basically starcraft with a new set of rules and objectives. In some cases it may be a madness (where you get units that spawn every second or so), or it may be an RPG (A game where you control one souped up unit and must defeat hordes of enemies whilst going on a quest.) So yeah, quit whatever your doing, and go join a UMS game, a surprise lies within every room.
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