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Master_Perry

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#1 Master_Perry
Member since 2005 • 25 Posts

Things I like?

I like where the gaming industry is headed, in all honesty. The Wii is a prime example of where gaming technology SHOULD be headed. If game developers keep making huge leaps like that, I definitely believe virual reality can be in our future. I also like how developers are making their games more cinematic. Resident Evil and Metal Gear Solid are prime examples. You can't ever let your guard down in RE5 cinematics, which draws you deeper into the game, as if you're actually there. And the gameplay/cinematic sequences in Metal Gear Solid 4 were absolutely brilliant.

As for fighting and sports games, there's only so much you can do there. But I do believe that they've gone as far as they can for now, until the motion detectin technology really makes some advancements.

Shooters...all I have to say is Killzone 2. Some of the multiplayer features are brilliant, imo. The gameplay is heavy and real. It's an amazing game. The Halo series is epic, with a story that actually connects you with their characters. When Sarg died, or when everyone thought Master Chief died, it was horrible. The situation was epic, the Flood was terrifying. GoW series has pretty much perfected 3rd person style shooting, and brings the grittiness of battle right to your home. And CoD: Modern Warfare? Easily the best "tactical" shooter of them all. Bullet penetration was brilliant. And he campaign, albiet short, was jaw-dropping. Not to mention the leveling system in online play is addicting and worth-while.

And RPG's? Bethesda has proved that the old-school RPG's are a dying trend. Oblivion/Fallout style RPG's are where it's at. Unlimited options, expansive and almost limitless world to explore, endless hours of gameplay, deep and intense character customization, and countless ways of going about quests is where the RPG's of today are headed. And, imo, that's great. As much as I enjoyed the old-school Suikoden, Final Fantasy style RPG's, they indeed are a dying breed.

Things I think developers could work on?

Longer games. You need to have longer games. And I don't mean 30hr games. I mean, something longer than an 8 hr play. If you REALLY want people to connect with your characters, or care in the slightest bit about what's going on in that little universe of yours, then it needs to be longer. 16-20 hrs would be optimal.

Survival-Horror games are a mess right now. Dead Space was a diamond in the rough. RE5 was WAY more of a shooter than being anything scary. F.E.A.R. 2? You're not serous. Were there any other good survival horror games in the recent year? Even two? Forget the games even being GOOD, just let me know of another recent survival-horror game besides Left 4 Dead (if you can even call that "survival-horror"). I've heard of a release of a new Fatal Frame in the future. All I have to say, is it better be damn good.

Anyways, with games becoming more motion-oriented, game types like shooters and racing are going to flourish in the very near future. Now...incorporating that with different style games is going to be interesting to watch.

Let's see if any good can come of it. And PRAY that the consoles of the future won't be plagued by the games that plague the Wii now.

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Master_Perry

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#2 Master_Perry
Member since 2005 • 25 Posts

1. I agree to the NV maps. Let's get some night vision out there.

2. Of course new weapons, perks, the whole nine yards.

3. NO VEHICLES. This isn't Battlefield.

4. A new kill streak ability. 3 was UV, 5 was an Air Strike, and 7 was a Helicopter. I wanna see something at 15. Spectre Gunship, maybe? :D

5. I don't know how you'd come up with a new game-type, but I'd like to see one.

6. Last, but DEFINITELY not least...CO-OP CAMPAIGN!!!! CAN'T beileve they left that out of the first one, even though the story was very strict around only having one character.

That's all I got.