Mazoch's forum posts

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Mazoch

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#1 Mazoch
Member since 2004 • 2473 Posts

I picked up a copy and spend some time playing around with it. while it's very rough around the edges, it's an interesting take on a very open ended sandbox game.

It's the type of game where you need to be OK with taking your time and slowly grinding up your stats before you can do much more than just survive.

The base building and community building system is really interesting but but I found it to be too buggy and controlling it required way to much micro management to keep everything running smoothly.

If you don't mind this type of early access / rough around the edges types of games it's an interesting title. I felt I got more than my money's worth

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Mazoch

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#2 Mazoch
Member since 2004 • 2473 Posts

I think it's big problem was that it was released 2 days after Assassin's Creed II. It felt like AC2 had just set a new high bar for open world parkour gameplay, Saboteur looked like it had been made obsolete in comparison.

It's still a decent game though.

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Mazoch

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#3  Edited By Mazoch
Member since 2004 • 2473 Posts

I personally see fallout as being tied very closely to America and American culture. Moving it outside of the US wouldn't make sense to me. I'm have no problem with a post apocalyptic RPG in Russia, it just doesn't seem to be a good fit for the fallout franchise.

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Mazoch

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#4 Mazoch
Member since 2004 • 2473 Posts

I'm interested in the game but I'm going to maintain a healthy skepticism. I hope they can pull off most of what they talk about, the concept sounds interesting.

But when a new, untried developer claims that it wants to re-invent the genre, spurn all the conventions while delivering top end visuals I become a bit skeptical.

I'm going to expect the worst until I start seeing reviews and first hands impressions that tells me otherwise.

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Mazoch

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#5  Edited By Mazoch
Member since 2004 • 2473 Posts

Yes, you can absolutely have AI's that are so good that they ruin most human's enjoyment in the game. Of course creating such an AI can be difficult if not (under current circumstances impossible).

There are some easy examples though. AI's with super human aiming in shooters tend to ruin the fun. A high end AI in chess (backed by appropriate hardware) would be very un-fun to the vast majority of chess players out there. On a more basic level, there's a lot of hack and slash games that would stop being fun if the AI was smart enough to use its advantages:

- Don't exposing that glowing weak spot to the player holding the rocket launcher

- Stop charging headlong at that melee equipped super warrior, stay back and let the whittle him down at range...

- Or one of the classics, don't Stop looking for the intruder 2 minutes after you fund your soldier buddy killed at his post.

Even with what is normally very basic AI, we are constantly seeing situations where the AI is specifically designed to be dump in order to make the game more fun.

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Mazoch

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#6 Mazoch
Member since 2004 • 2473 Posts

1) Star Wars Galaxies

2) Fallout 2

3) Dark Souls

4) Planescape: Torment

5) Witcher 3

Runner-ups: Asheron's Call, Persona 5, System Shock 2, Mass-Effect 2, Baldurs Gate 2, Fallout: New Vegas

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Mazoch

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#7  Edited By Mazoch
Member since 2004 • 2473 Posts

I'm primarily a PC gamer, but ended up picking up a PS4 this X-mas. It looks like you got a pretty decent rig that should be able to run most if not all new games and lately the PS4 have had a number of really solid exclusives so this is a good time to branch out.

EDIT As for PS now I wouldn't hold my breath. While its an interesting project, so far we've yet to see a streaming game service that works anywhere as well as running a game locally. Until you start seeing reports of this actually working without significant lag, interruptions and latency issues, I wouldn't wait for it.

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Mazoch

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#8 Mazoch
Member since 2004 • 2473 Posts

To soon to tell. Nintendo's problem was never their ability to make great first party games. I expect that the Switches long term success will be determined by Nintendo's ability to get third party developers on board.

Breath of the Wild has given them a great start but unless they can convince third party developers to get on board, I expect that they are going to struggle.

Time will tell but at least they are off to a good start this time.

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Mazoch

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#9 Mazoch
Member since 2004 • 2473 Posts

It's a helluva challenge, but at least they got some good people on it. I also think that looking at it as 'not a shooter' is a good first step. So... knock on wood.

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#10 Mazoch
Member since 2004 • 2473 Posts

I normally never buy physical copies, but since I just picked up a PS4 before X-Mas I got a handful of games to go with it:

Bloodborne

Infamous: second Son

Final Fantasy XV

Assassins Creed Syndicate

Uncharted 4

The Last of Us

GTA V