Excellent. This always makes rollin through town much better on a friday night. Il let you know how it goes
MitchBAM06 Blog
World Series Of Poker
by MitchBAM06 on Comments
How in the heck can you make that much money playing poker? ridiculous. There has to be a way for people like me to get in on that. Maybe someone spot me like 50 gs for the buy in. Or insure me 50 gs. lol but then i wouldnt pay u back if i lost. I would move to mexico and change my name to don juan so you cant find me.
Because of comic-con
by MitchBAM06 on Comments
I've gone before and im actually fairly upset that i missed this year's. This is worsened by the fact that gamespot had some super legit pictures of the convention. But in homage to the comic-con, i picked up a graphic novel to read. Batman: The long Halloween by Jeph Loeb and Tim Sale. Well Written, excellent art (i guess that's subjective). Definitely recommended. Im already planning the trip for next year. Let me know if you're going.
Sports
by MitchBAM06 on Comments
Game Idea
by MitchBAM06 on Comments
So I was hanging with my friends and I was thinking about all kinds of things. We were having a discussion about what would happen if zombies actually attacked. Like what if we saw a few down the street and it was at the very beginnings of the outbreak. We have been playing a lot of Left 4 Dead recently and I think I've come up with a pretty good game idea. See what you guys think. 1.) The in game clock is in real time. For example, if you have to drive 100 miles at 50 mph it will take two hours. This will add to the need for preperation and research. 2.) A third person shooter with zombies similar to those in L4D, but slower and larger in numbers. 3.) Character creation and customization will allow players to look like anything from Rambo to a Rainbow Operative to a farm worker to a businessman with a bulletproof vest. 4.) Early portions of the game have driving missions from point A to point B to stock up on supplies, pick up survivors and get weapons. Later portions have many fewer driving missions due to the scarcity of gas. 5.) Strategies can be devised about whether to hole up and fortify a position or travel across the map and stay moving. These two strategies will allow for more supplies should you decide to fortify a position with the risk of being overrun but the traveling nomadic approach allows you to constantly find new supplies but exposes you to the risk of being caught out of ammunition or medical supplies. 6.) Survivors picked up or found along the way can be sent out on scavenging missions and reparations to the "fort." or brought along in the party. (Limited to eight) 7.) Map knowledge is limited, but proper preparation (with use of map collection and research) and survivors with the knowledge can make raids easier by giving estimates as to zombie numbers and the best routes into and out of the area. The player will be able to use this information to decide how much ammunition to bring and how much medical supplies be brought. This will allow for less player encumbrance resulting in quicker movement an more space for collected supplies. Ammo can be found on the raids but will take up space in the available inventory. 8.) Weapons can be kept and stored throughout the game. Upgrades for the gun can be found across the map. 9.) Skills such as marksmanship and medical knowledge can be upgraded throughout as well through practice and training. 10.) The player can have a dog (a la Fable 2) and teach it skills such as recon (go into a space and alert the player of zombie presence) and fighting. -There will be multiple storylines arcing across the map. The player's choices at the character creation screen determine which of the storyline their character will follow. 11.) A "Karma-Engine" will allow the player to make decisions as to their morality which will affect their reputations in human colonies and how roaming bands of nomadic NPC's will react to you. (Ranging from killing you to assisting you in a few missions) 12.) "Real-life" occurs around the player. For instance, at the beginning of a game the player can find and steal vehicles from dealerships and people's homes. However gas will deplete and will must be refueled eventually. Later in the game cars can still be stolen but will most likely be empty or very low in fuel and gas to refuel will be almost non existent in the post apocalyptic world. 13.) The in-game clock is real time. So one minute equals one minute
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