I've spent about 7 hours with this game so far, and I like it alot, and I'm not really a WH40K fan, nor have I played the boardgame. I'm thankful that I don't have to care about leveling up, resource management, etc and just enjoy every mission for what is it: a fun tactical challenge that doesn't take itself too seriously(as the dice play a big part)
There's a multiplayer patch coming on Monday, and an editor is also in the works. Considering the supposedly small budget, the graphics and sound is great. The voice over doesn't bother me at all, it fits rather nicely into the setting, and considering this is done by a non-professional voice actor(and WH40K-fan), they are excellent.
For those who are thinking on getting the game, here are some things that are planned, taken from the Steam forums:
- Coop and new campaign No surprise as its been talked about a lot. Will add a coop campaign for up to 3 players to play a terminator squad each against the AI. Campaign also playable by a single person.
- New Space Marine chapter We are not yet ready to announce which, but its in the works and might be a little surprising to people. As soon as we have the first Terminator ready to show, we are announcing what it is. Will come with a small "chapter only" campaign
- Squad/Unit customization With the new chapter pack above, we are planning to add a squad customizer so you can build , name and field your own Terminators. The exact way this is going to work is still being designed.
- Several new campaign packs We have a selection of old White Dwarf missions as well as brand new original designed missions/campaigns in the works. These will be released over the next months as fast as we can produce them
- Localization German, Italian, Spanish, French and Russian translations of all text is in the early stages
- Level editor Over the next months we will improve our internal tool chain to be usable by end users. Most likely there will be a series of releases increasing what you can do with the editor, how it integrates with Steam Workshop and upload/download/rating/filtering of content.
- AI and Multiplayer improvements We want to make the AI harder and more intelligent as well as at the same time improve the multiplayer experience. These are short term top priority for us.
- New rules Moving forward we are going to add new and original stuff into the mix. We are working on Genestealer variants (NOT hybrids) and other cool stuff that we want to get in to expand Space Hulk in new directions. These things will most likely be integrated parts of the new campaigns.
@GlinTrue Don't forget Hellgate: London. The only real successor to the Diablo-series. It´s a shame that it went offline so soon..worth to check out if you can find it on Ebay.
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