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Dead Space 3, RiP or Awesome?

It seems that the game -Dead Space- will move on from being a survival horror with the point on keeping you with the feeling of constantly being watched, and scared to death when something suddelny bursts out from the wall or ceiling, to being an action shooter with cool effects.

When I first played -Dead Space- the game was freaking awesome, always keeping me with a pounding heart knowing I could get jumped by anything at any time! The story was deep and rich adding to the atmosphere.

The Second game kept the story going with the same atmosphere, not as scary as the first game, but still enough to watch over my shoulder. The real horror started when (spoiler alert) arriving at the Ishimura, with the tights walkways, still scarred from the first game, seeing were you got jumped and where necros jumped through the wall, coming at you. But that only lasted for a brief moment before going back to not being so scary anymore.

And now with the third game. What happened? Will this game be as scary or will it just line up to be yet another action paced third-person shooter?

Seeing how Issak now can, crouch, dodge, and so on as in any other game, it slowly takes away the role of being more careful where you step.

And now that the game only plays out in certain ways depending on if you play Co-Op or not. Doesn't this take away the atmospheric effects and keep you constantly on your toes?

-Dead Space 3- is due early 2013. So untill then I guess one can only wonder.

Will -Dead Space 3- Rest in peace or will it be as amazing as it's Predecessors?

Time will tell.