I sure as hell do love me some GT Legends, though.
Seriously, congratulations to SimBin and 10tacle Studios for a remarkable production. I'm the furthest thing from a car nut you'll ever find - I tinker inside the cases of PCs, not under the hoods of cars. But after getting Forza Motorsport (for a cool $12 I might add) and totally loving the proverbial crap out of it, even though so far - as a truly horrid driver in real life - I must have attempted all the courses four times each just to get a good ranking on Easy, I decided that racing sims should be the next genre I try to fully explore alongside strategy.
I read reviews on GT Legends from Gamespot and PC Gamer, and even though I never trust reviews for opinions, the factual information presented was laid out well enough for me to run out and hunt this sucker down. Of course, my first race on the Easy difficulty level had my car spinning around in 360s and I was subsequently put out of contention. I guessed there were some places you just don't go, but I was determined to make the Sim Racing club one that I could get into without much haranguing from its bouncer.
GT Legends has stunning graphics with an in-car view very, very similar to that of Project Gotham Racing 3. The only difference here is that it's not as nearly photorealistic. In fact, I don't think my side rear-view reflects at all. Perhaps it's a setting I have to turn on. And the windshield doesn't project glass flaws such as dust. No matter, it's still a very immersive experience, and considering I'm using an Xbox 360 Wired USB Controller to play it, it's the closest thing a PC gamer will get to PGR3. For those who like sims over style, it may be even better.
So, here's to yet another game that has helped dragged me into a genre that normally I would have no business playing. Guitar Hero and Forza, meet the newest member of your little club.
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