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#1  Edited By Newhopes
Member since 2009 • 4775 Posts

The game was awful.

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#2 Newhopes
Member since 2009 • 4775 Posts

@John_Matherson said:

@Newhopes said:

LOL and GT isn't a cookie cutter racer, please make me laugh more.

LMAO!!! GT is part of what Sony games are known for, and that's setting, breaking, and then rebuilding new standards.

Keep it up this is entertainment at it's finest.

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#3 Newhopes
Member since 2009 • 4775 Posts

LOL and GT isn't a cookie cutter racer, please make me laugh more.

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#4 Newhopes
Member since 2009 • 4775 Posts

@I_can_haz said:

@mrxboxone said:

@John_Matherson said:

@mrxboxone said:

@John_Matherson said:

Quantum Break Creative Director, Sam Lake: "This is a revolutionary entertainment experience that combines a cinematic action game and a high quality live-action show".

"For us, this project is a dream come true. We've taken everything we've learned about interactive storytelling from Alan Wake and stylised cinematic action from Max Payne. We've raised the bar much higher and brought these elements together into one game, creating the ultimate Remedy experience." Sorss

Yeah bullshit. Just admit David Cage and Naughty Dogs have inspired you to raise your standards.

"Experience a cinematic adventure that leads you deep into the dramatic world of the Roman Empire." CRYTEK

How.does it feel, Lemmings? To have your Devs making the same kinda games you mocked and called movies?

I don't know? How does it feel to finally have features on a sony platform that Xbox has had for nearly a decade? Your recycled XBL features are a weak knockoff lol.

LMAO, how does it feel to go a whole gen with rarely any exclusives and to not get any 10s or GOTY? How does it feel to know your platform is the laughing stop of the web? How does it feel to know that the only thing unique to your platforms were stupid here and there components Sony could have just added with a firmware update? How does it feel to not know the meaning of standards and qulity?

If by exclusives you mean the Halo franchise which has sold more then all naughty dog games, God of War franchise and infamous franchise combined? I feel pretty damn good about that. If by exclusives do you mean Gears of War franchise, which has also sold more then ALL naughty dog games combined? again I feel pretty damn good. If by exclusives do you mean Fable series, which has sold more then the God of War franchise? Once again I feel pretty damn good. If by exclusives do you mean the Forza franchise that has sold more then infamous? then once again I feel pretty damn good.

My platform is the laughing stop of the web? If by laughing stop (I hope you meant stock), do you mean The One? which currently has the best exclusive games of next gen? Dead Rising 3, Killer Instinct and the only AAAE for next gen Forza all scoring better then Killzone? Or that Ryse, Zoo Tycoon and LocoCycle scoring better then Knack?

Actually, if by laughing stop(?) do you mean my overpriced PS4 that's best game is a indie sidescroller my iphone can run?

However, if by standard you mean the fact that The One is setting standards for its graphics, games, gameplay, features and entertainment that sony is trying to copy? then Yes. The one is the next gen standard.

Gran Turismo has outsold every Halo game and is a bigger franchise than Halo.

Love how cows don't have a clue.

Gran Turismo:61.4 million unit sold spread between 15 games=average 4.09 million sales per game.

Halo:50 million units(number year out of date) between 8 games=Average 6.25 million per game.

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#5 Newhopes
Member since 2009 • 4775 Posts

Liked the look of Order 1886 when frist revealed but the more I see the worse it looks.

Quantum Break haven't seen much about it but the premise is far more promising than the Order.

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#6  Edited By Newhopes
Member since 2009 • 4775 Posts

I'd rather watch a movie.

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#7 Newhopes
Member since 2009 • 4775 Posts

And another stupid thread.

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#8  Edited By Newhopes
Member since 2009 • 4775 Posts

@2mrw said:

I personally think Ninty should go 3rd party on consoles .... it's a shame that they are in so much trouble ... more trouble than it should be .

Thats the whole point they're not in any real trouble...

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#9 Newhopes
Member since 2009 • 4775 Posts
@Boddicker said:

@Newhopes said:

@Boddicker said:

@Newhopes said:
@Boddicker said:

@Newhopes said:

@Boddicker said:

As long as places like Gamestop continue to sell secondhand games and PC gamers commit piracy they're not going to go away. If anything they'll become more prevalent.

Sad but true.

/thread

Blame greedy devs rather than the gamer.

Ah, yes. Greedy devs that are going out of business or being swallowed by bigger companies like EA because piracy and the secondhand games market is killing their profit margins.

I'll put blame where blame is due.

People as stupid as you make me laugh, Devs go out of business because frankly they are stupid and have unrealistic expectations on the amount of games they're going to sell or just make games that people don't want to buy period.

Used games killing the market give me a break, little tit bit Used games sales account for less than 10% of the market.

It's sad you think this way.

If there was no so secondhand games market and piracy was limited devs and pubs wouldn't have to set unrealistically high numbers on the amount of games they have to sell to be a success. Today is the day when a major game can come out and sell a million copies over its lifespan and still be considered a commercial failure. Now that's sad.

It would also cut down on the "streamlining" and catering to the LCD.

So your blaming the second hand market for devs inability to budget their costs to realistic sales predictions, little example Darksiders 2 they needed 2 million sales just to break even, Darksiders 1 sold 1 million life time see the problem here?

Bad business decisions it's as simple as that.

I'm sure bad business decisions do play a part, and if true that's a fairly ridiculous business decision, but not all of them can be chalked up to bad business. Without the secondhand games market how many copies would Darksider 2 have to sell to make any money?

That's the real question. How many people figured, "Meh, I'll pick it up used." Sometimes for as little as $5 below the new price because 'what's the difference?'

Some people are spouting figures of the secondhand games market being as little as 10%. I don't believe that for a second. Maybe closer to 30-40%.

It sold 250k frist month when they shipped 1.4 million.

Second hand games revenue 2012 in the US was $1.57 billion VS $14.8 billion.

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#10  Edited By Newhopes
Member since 2009 • 4775 Posts

@Boddicker said:

@Newhopes said:
@Boddicker said:

@Newhopes said:

@Boddicker said:

As long as places like Gamestop continue to sell secondhand games and PC gamers commit piracy they're not going to go away. If anything they'll become more prevalent.

Sad but true.

/thread

Blame greedy devs rather than the gamer.

Ah, yes. Greedy devs that are going out of business or being swallowed by bigger companies like EA because piracy and the secondhand games market is killing their profit margins.

I'll put blame where blame is due.

People as stupid as you make me laugh, Devs go out of business because frankly they are stupid and have unrealistic expectations on the amount of games they're going to sell or just make games that people don't want to buy period.

Used games killing the market give me a break, little tit bit Used games sales account for less than 10% of the market.

It's sad you think this way.

If there was no so secondhand games market and piracy was limited devs and pubs wouldn't have to set unrealistically high numbers on the amount of games they have to sell to be a success. Today is the day when a major game can come out and sell a million copies over its lifespan and still be considered a commercial failure. Now that's sad.

It would also cut down on the "streamlining" and catering to the LCD.

So your blaming the second hand market for devs inability to budget their costs to realistic sales predictions, little example Darksiders 2 they needed 2 million sales just to break even, Darksiders 1 sold 1 million life time see the problem here?

Bad business decisions it's as simple as that.