Nex-IV's forum posts

Avatar image for Nex-IV
Nex-IV

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 Nex-IV
Member since 2008 • 25 Posts

Rugby all the way!

And about the Football thing its generally just a bit of fun, arguing about which is better because they have the same name so you can argue which is the REAL football.

Avatar image for Nex-IV
Nex-IV

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 Nex-IV
Member since 2008 • 25 Posts

You mean like the upcoming Huxley?Uberbadassmufuh

Huxley tbh isnt really a MMOFPS, its still instanced and restricted to 150 which is a bigjump form the 64-player maps of BF and the like but still a large gulf from the MASSIVE nature of that such as Planetside and WW2 Online. I, when I looked more at Huxley, saw it more as a Unrealtournament with a glorified lobby.

Athiest, sorry I had a quick look at the site so it wasnt really fair for me to comment, after your post I went and looked back at it and must say it looks a lot more impressive now. Not exactly what I was looking for but impressive nonetheless. I'll deffinately start watching it now.

Avatar image for Nex-IV
Nex-IV

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 Nex-IV
Member since 2008 • 25 Posts
Thanks 4th3ist, looks really good for a MMORPG. Not being pressured by a publisher, cough SOE cough, will deffinately be good. Im not really sure if its my kind of thing, I grew kinda bored of RPGs mainly because its based on time devoted to it rather than skill. Now Im not a CS junky practising for hours to get my aim just right. I like my fun and although I got quite good at Planetside I still enjoyed it immensly.
Avatar image for Nex-IV
Nex-IV

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 Nex-IV
Member since 2008 • 25 Posts
I did love playing Planetside and I took it up when it was rather past its peak. But now there are other possibilties to negate lag other than client side processing. It really is a reasonable expectation of hardware and potential software to allow hundreds of players to go at each other in one place. If it was properly marketed and advertised it could actually be a financial success, unlike Planetside which was completely unadvertised and left solely up to the playerbase.
Avatar image for Nex-IV
Nex-IV

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 Nex-IV
Member since 2008 • 25 Posts

As of late there has been a large increase in posts and articles across forums, blogs, websites and magazines asking why there hasn't been any sort of effort by any game developers to even remotely explore the MMOFPS genre, after the near success that was Planetside. I myself truly enjoyed Planetside and have lusted, along with millions of others, after something similar for years after it started going downhill. The closest we've got at the moment is Huxley and The Agency, neither are true MMOFPSs, or even close to the 24/7 persistent world struggle shown by Planetside that characterises the MMOFPS genre.

There was a rumour a while back about SOE developing a new MMOFPS but alas nothing ever evolved from that. Apart from that there is nothing on the visible horizon, at least nothing I've heard of, that fits the MMOFPS shoes.

Avatar image for Nex-IV
Nex-IV

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 Nex-IV
Member since 2008 • 25 Posts
I thought about WW2 Online and it seemed in concept damn good, needing hte right ammo and accounting for wind and all of the added realism aspects but it was just so notoriously buggy. I really need something new and original. Something to bring something new like Planetside as it basically brought the genre. Really I want a new Planetside thats all new and shiny with new factions, wepons, vehicles and a good dev team.
Avatar image for Nex-IV
Nex-IV

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 Nex-IV
Member since 2008 • 25 Posts
NPCs in Oblivion have schedules. They leave their houses in the morning to simulate work and stuff and come back later. Shops are closed at night, etc. Its all just their schedules. If you watch people you can learn what they do and when they are out or sleeping and sneak in.
Avatar image for Nex-IV
Nex-IV

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 Nex-IV
Member since 2008 • 25 Posts

As the only game and genre I have ever properly played and felt mildly addicted to, with the exclusion of Halo 2, I feel on the 1 year anniversary of my quitting I needed to create a thread whining about Planetside and the lack of any other MMOFPSs.

Like I said Planetside is the only game I have felt in any way addicted to, but to me it felt like a healthy addiction. It didn't impede my social life or school work or some such but when I played it time flew and it was more fun, when things went well, than anything I had previously, and since played. I came into the game late, in the later part of 2005 when the player base had declined quite substantially after the introduction of BFRs but a mate from Live got me involved with an outfit which was comprised of a great bunch of guys, not a single person I didn't get on with or that annoyed me.

It took a while to properly get into the game as it will with any game where people have up to 2-3 years practise on you but it was damn fun. In the short year I was subscribed I witnessed what the vets had seen happening over the past few years, except I saw it in months. The player base was haemorrhaging, coming in late I was still new, I hadn't even nearly experienced this game at its peak and it was still the pinnicle of gaming to me. It had bugs by the barrel load, bad level design in places, constant nerfs of everything, general complaining from every empire, a nonexistent customer support base, a sleeping dev team but it didn't matter.

I wish I had played this game when it was still going strong without the need Fodderside but oh well, can't change that.

Now to the present where the state of the MMOFPS barrel is depressingly empty. Huxley just isn't the same neither is the PS3/PC one. There just isn't anything out there. I'm sure the genre isn't just innately flawed, the reason for its lack of popularity being either the games or the game's companies…yes SOE I'm looking at you!

There has to be something out there, right? Something in the pipeline? Something in the back of someone's mind with them just wondering if the world will like it…right?