NoBullPunk138's forum posts
[QUOTE="NoBullPunk138"]COD:WAW fails not because of game mechanics or hype. You guys are basically paying $60 dollars for an expansion pack or a mod. The funny thing is that it's worse than CoD: 4. There's no difference in perks, ranking system, guns(except for bolt-actions, but those are trash and poorly designed anyways so they're fckng useless). So to all you fools that bought this game, the game doesn't fail, YOU DO. fckng $60 expansion pack.RebornInFlamesLol that's why I got it used for 40. Oh and the bolt actions are great, you must just be garbage with anything that isn't full auto.
I dunno, I just think it's garbage when you shoot someone in the chest with it and he doesn't die, then when you are loading a new round he shoots you with his fully automatic gun and kills you instantly. BTW I actually prefer precision rather than firepower. I'm sort of the practical sniper rather than the gung ho assault type.
I truthfully have no idea and I'm not really concerned. I like my 360 for now and I know more can be pulled out of it . . . I'll look forward to thrid Xbox probably later next year, but thanks for the thread though.ace070590
sht try making that comment in about 4 years.
I hope capcom has changed the controls so that you can walk while aiming.. or at least the possibility to aim with the right analog stick.. i think its akward to control the aim with the left analog stick. what do you guys think?big_
Do you know right from left? I'm pretty sure that the controls are taken from RE4, and that you aim with the right stick by default. PR from capcom said in an interview, I think on inside xbox, that you will be able to change to a shooter-stile control scheme that does in fact let you move while aiming, though. He said it was "to cater more to the Gears of War and COD players." But they didn't implement it in the demo, so I'm not sure exactly how it's going to work.
There is no doubt that Halo was overly responsible for bringing the shooter genre to consoles (but I think Goldeneye and Perfect Dark had a much higher impact). However there is no denying the fact that Halo itself is a very Mediocre Shooter when compared to FPS gaming history when the PC has a history that goes back into the 80's.
Important to Console History - Yes
Important to FPS overall - No
Zemus
It has to be important to FPS overall. It revolutionized shooters on consoles, introduced a brand new health system to shooters in general, and revolutionized multiplayer gameplay. You say Goldeneye and perfect dark had more of an impact? I beg to disagree. I have never seen any privately practiced LAN parties ever before halo. PC points are void in refution to this. Point made. 'Mediocre shooter' ? I think not. Halo was the first game to utilize visceral immersion in a game. Halo was the first game I have played that actually made me forget that I was playing a videogame and made me think I was really a genetically engineered cyborg destined to save the universe, and it blew my mind while doing so. Half-life? not so much. Goldeneye? Not so much. Perfect Dark? not so much. Your entry = COMPLETELY REFUTED. And for the record: Halo 3 was the BIGGEST ENTERTAINMENT RELEASE IN WORLD HISTORY. Before the release date, Halo 3 sold more copies that most major motion pictures do in 3 days! HALO 3 MADE MORE MONEY IN ONE HOUR THAN SPIDERMAN 3 DID IN 72 HOURS. HOWS THAT FOR A COMPARISON.
You wanna know why H3 is a GREAT GAME? 1.) Halo 3 = BIGGEST ENTERTAINMENT RELEASE IN WORLD HISTORY. 2.) You knew generally how Halo 3 was gonna be, You bash the hell out of it and guess what: THEY STILL GOT YOU FOR YOUR MONEY.
PS. Only n00bs run in straight lines, shoot and melee for every kill, play a match against me, You'll still be shooting when you die thinking you're still alive. nub.
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