@RSM-HQ: What made Morriwind my favorite game was definitely the hand crafted content. It made exploring every last place feel rewarding.
Alternatively, the recycled assets in Oblivion made subsequent playthroughs less predictable in some ways, but less memorable. I'm not sure the trade off was worth it for me, but I can see how it helped replayability.
The side quests/guild questlines were definitely my favorite part of Oblivion. Way more memorable than the main quest.
@MigGui: I'd agree in general, but if I know of a pending event 3 days after my announcement that will likely materially change part of said announcement in one of my major markets, I'm gonna go ahead and schedule my announcement a week later and the public won't be the wiser, as opposed to immediately having to change things and be subject to this speculation.
@MigGui: If you're going to make huge launch announcements regarding dates and prices in said market? Yes. Absolutely. The tariff stuff wasn't last minute.
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