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It Took Me Awhile To Like You...

After purchasing my PlayStation 3-- I couldn't overlook Resistance: Fall of Man, many considering it the best of the bunch from the PlayStation 3 launch. If it isn't clear to you-- I am not that big of a fan of first-person shooters, but I had nothing to lose, considering the PS3 launch lineup wasn't all that spectacular to begin with-- and to be quite honest, I was a bit skeptic at first on picking it up, but I did anyway. While it took me nearly two weeks to complete since it has found itself slipping and sliding out of my PlayStation 3, I think it's safe to say it's a great game, that combines many elements of great first-person shooters, while introducing it's own unique weapons, and visuals. The game does have a few minor drawbacks personally, and mostly that's Nathan Hale's shady character, while it took me sometime to get use to his 'no talk, all action' attitude, I was a bit dissapointed in Insomniacs inability to develope a character in Hale. Hale looks like your typical soldier, who's all guns in his appearance, but I was very dissapointed since I expected his character to be built as your further progressed through the game, but in all its glory, it did build his character through his attitude, which is pretty cool. As for Nathan Hale's weapons, I wasn't all too impressed but further progressing through the games spectacular visuals, came unique weapons. The game's assortment of weapons is staggering both human, and Chimeran weapons, such as the Hailstorm, Auger as my favorite weapons overall. On the downside, while the graphics we're very pleasing for a first-generation PlayStation 3 game, I think Insomniac could have done a better job, with the Chimera in terms of more character designs. Now as I've stated earlier, while I am not a big fan of first-person shooters although I'll play one if it looks irresistable, I was quite surprised with how the game finished, while it didn't feature a spectacular story, it delivered on a unique concept and it's atmosphere and the alter view on the world, is really impressive in its own rights. It's also worth noting the level design is spectacular and the overall atmosphere was done fairly well by Insomniac, by giving gamers a dreaded view of a ravaged and hopeless country. Through it's inconsistency staying put in my PS3, I was a bit surprised as how satisfying the game ended up being-- while it didn't live up to the billing early on for me personally, it ended up finishing strong in every way, and while I can't complain, I am very glad that I picked it up, because after you get past its graphics, you'll unravel a game that's quite unique while having similar appearance to what is found in standard first-person shooters.