Another false meme crumbles: 360's graphics are equal or better than PS3's.
In today's post on the studio's official blog, the Criterion team reiterated that when it comes to Burnout Paradise in high-def, they never joke around. They even posted a quick explanation of how they came to be able to support 1080i for the game's PS3 version.
According to Criterion, they're using some of the memory freed up by Sony's latest SDK to scale the 720p game up to 960x1080. The PS3's hardware scaler is then used to upscale the image horizontally and output at 1920x1080.
1080i support will reportedly be included in version 1.3, otherwise known as the Cagney update. While this is a good thing for gamers who have 1080i TVs that don't support 720p, Criterion still recommends that gamers run Burnout Paradise at 720p if they have that option.
http://ps3.qj.net/Criterion-1080i-support-for-Burnout-Paradise-PS3-real/pg/49/aid/117188
Slowly 3rd parties start to embrace PS3's alien technology in order to push the industry forward.
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