It's been a long time since I've posted anything, I've been pretty busy, and when I wasn't working I've been pretty lazy. I've actually started a prequel to Necessary Costs, it explains how Miller became a sniper and I think so far it's a lot better than my previous writings. There are a few problems however, I wanted to tell a story that takes place after Halo3 and I changed his spotter's name, but I only did these things because I'm going to rewrite NC somewhere down the line because I'm really unhappy with how it ends. I must have been a lot more tired than I thought when I finished that story.
There's a new Halo short film out (IF you don't care about Halo, you may want to skip the next few paragraphs), actually it's been out for a while but only recently in glorious HD and not off some crappy phone camera. The first one, Arms Race, was really good too and you can find it on the same site.
I really like Combat (the name of the new Halo short), it does a really good job of bringing Halo to life in a new way but there are some things that really bug me about it. The first is the ODSTs look too bulky to me; I didn't even recognize them for what they are until I saw ODST written in large letters across their backs. Also, the BRs that they are using don't sound right. They sound realistic, but they don't sound anything like the BR in the games. The special effects were pretty good, except for the Fuel Rod shots from the Banshees, which weren't horrible just low budget. Finally I thought it was pretty annoying how the camera kept cutting to different angles every three seconds. All in all it's pretty neat, and if the actual movie is something like that but on a much higher budget and longer post production times I'll be happy.
In other movie news I was over at IGN a few days ago and noticed trailers for Hitman and AvP: Requiem. My only response to both those videos is, WTF?
Let's begin with Hitman. In the games you play as Agent 47, a badass European with absolutely no hair who is in his forties. Incase you couldn't decipher from that sentence the five most important qualities Agent 47 possesses; I've made a nice convenient bulleted list.
- He's a badass
- He's European, with some sort of European accent
- He is bald and doesn't shave his head
- He's Forty
- He has a barcode tattoo on the back of his head
"But," you say, "That list is obvious to anyone who's seen the cover of a Hitman game much less played one! Why are you telling me this?" Well, let's examine what Fox got right about Agent 47 in the upcoming movie:
- He has a barcode tattoo on the back of his head
They couldn't even get the guy to fake a European accent? I could go on about how horrible this movie will be, but instead I'll just post what it says on IGN.
"Agent 47 has been educated to become a professional assassin for hire, whose most powerful weapons are his nerve and a resolute pride in his work. 47 is both the last two digits of the barcode tattooed on the nape of his neck, and his only name. The hunter becomes the hunted when 47 gets caught up in a political takeover. Both Interpol and the Russian military chase the Hitman across Eastern Europe as he tries to find out who set him up and why they're trying to take him out of the game. But the greatest threat to 47's survival may be the stirrings of his conscience and the unfamiliar emotions aroused in him by a beautiful, damaged girl."
Wow, I'm amazed at Fox's loyalty to the source material. [/sarcasm]
But, I'm not even a fan of Hitman really, so that movie doesn't bug me. What does bug me is that other festering pile of human refuse, AvP: Requiem. Allow me to utilize the ever popular bulleted list once again to show the three most important parts of the AvP universe:
- Aliens
- Predators
- Space Marines
Well two out of three isn't bad. Some might even argue they got the most important two. However I must argue, Space Marines are infinitely cooler than rednecks and swat teams. The first AvP movie was a total letdown with its overly simple story, poorly written dialogue, and lame action scenes. On top of that, the first movie was rated PG-13! That's just insulting to anyone who is a fan of the Alien or Predator franchises.
Well, it seems they won't be making the PG-13 mistake again, but is it really worth getting excited over a movie just because of blood and violence? The 300 would make that seem like a yes, but in 300 they had excellent blood and violence which is something AvP: Requiem seems to be missing. If you can't make a guy getting his face melted off by acid cool, you fail as a director.
I have more to say about those movies, but I'm going to post my opinions of the AvP franchise as a whole later.
I've played Bioshock, and it's as good as people keep telling you. My only complaints so far are that the game isn't scary at all, and it's so unrelenting bleak and dystopic that the effect quickly wears off and it feels like just another shooter after about an hour or two. Also, the water effects are horrible. Water looks pretty at first glance, but watch what happens as you walk through it, or watch the way it DOSN'T flow around objects. Maybe I'm being too picky.
There's a new HaloWars video that started floating around the internet yesterday (I think you can find it here on Gamespot). I love Halo and I love RTS games so HW is something of a perfect storm for me, but I'll need to see more before I really decide if I'm going to preorder or wait until reviews start coming in. The sad thing is I'm going to buy that game even if it's review scores average out to 1/10 because I'm so thoroughly addicted to Halo I'll find a way to justify it.
And finally, I would like to take a moment to thank EA for making Medal of Honor: Airborne. Because of this game, I will now be able to enjoy Halo3, Bioshock, F.E.A.R.2 (whatever they're naming it) and CoD4 better. Yes, it's that bad. Controls are only adequate, combat is a snooze, you can't skip cutscenes or briefings, Skydiving is kinda boring (which I didn't think would be possible). The graphics are about what I've come to expect by any UE3 game not made by Epic, amazing lighting and horrible textures. The only redeeming things about the game in my opinion are the cover system (I tried explaining it, but you have to play with it just to see how awesome it is) and the fact that all the reviews I've read so far say the multiplayer is more fun than the singleplayer. The game will make a decent rental, but I'd advise you not to buy it unless you're already a fan of the series.
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