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Dragon Age DLC ripoff

The debate on the value of DLC has been going strong for a while now. Sure, Fallout 3 was a great game, but in the end, I paid nearly as much for about 15 more hours of DLC as I paid for the 60 hour game. This value is debatable since many full priced games nowadays clock in at under 10 hours. However, I have found the DLC for Dragon Age to be a complete ripoff.

The game itself is an amazing fantasy epic, so it shouldn't be wrong of me to expect the same from the DLC. The first I played was The Stone Prisoner. Luckily, this one came included with my pre-order of the game, but for the less fortunate, it will set you back $15. It contains one small outdoor environment (roughly forty feet wide and two hundred feet long) and an underground dungeon that is slightly longer. There is a grand total of two friendly NPC to talk with. The enemies are all darkspawn, of which I had already killed hundreds of in the main game. The final boss is a demon that I had fought at least ten times before. The real draw is the addition of the Golem to your party after completion, but he is basically a variation of the warrior class, and I already had two of them in my group at this point. There was a cool fire puzzle near the end, but it only lasts a couple minutes. The greatest crime here is that the entire DLC can be completed in under an hour. That doesn't mean you can finish in an hour if you rush, this includes exploring every corner and fighting every enemy. $15 for this is ridiculous.

Ironically, the second download, The Warden's Keep (which I did have to pay for) is far better and only cost $7, though still only last about an hour. It consists of a slightly larger environment to clear, but still only consists of the same monsters I had battled before. After clearing the keep, merchants with some impressive merchandise set up shop outside and a storage chest is added to the game, which is something that was sorely missed in the retail game. However, I really think the stash is something that should have been included for free. This DLC contains a few more NPCs to talk with as well as a couple possible conclusions that lead to different boss fights. Oddly, once you 'reclaim' the keep, you are locked out of it for no apparent reason since it is basically implied that it is now your base of operations.

I can forgive the $7 download since it was fun and cheap diversion that added a much needed feature to the game, but one hour of gameplay is still a bit sad. On the other hand, I am immensely grateful The Stone Prisoner was included with my pre-order, because there is no way Microsoft can justify $15 for one hour of gameplay.