All I'm going to say on the issue is that they spent an entire Bonus Round on Modern Warfare 2 and Infinity Ward, and that there wasn't a day that went by for about a month where videos on their site didn't start with a Modern Warfare 2 commercial stacked on the beginning of it. Also, they state something to the effect of if a game didn't do anything original, it shouldn't win Game of the Year at the beginning of the video. I ain't saying payola, but if it smells like a fish and swims like a fish, it ain't a gorilla...
I'm willing to bet that Sony will be pushing Blu Ray just as hard as any game they may hype. This is, after all, Sony's first Tokyo Game Show since their victory in the format war.
Oh, fanboys.. Where should I start? Square Enix doesn't work for you. Final Fantasy VII isn't coming out. They've released numerous multi-million-selling games in the past couple of years. Final Fantasy XIII is a big-budget game. If Square Enix only worked on this game for the years it takes to develop it, and takes in little to no money from other games released, they'll go bankrupt. Nobody at Square Enix cares about what you think. Final Fantasy VI is better. Final Fantasy XI has been on the Xbox 360 for years. They're not "selling out". Go clutch your Chocobo, sit in the corner, and weep.
Everything that people have stated as deal makers for a "Collector's Edition" end up on the internet. Go check. A "collector's edition", by definition, should mean that the game should become a collector's item. The problem is that the collector's edition depreciates in value and doesn't disappear. You can still find collector's edition versions of basically any game that has come out and buy them all, brand spanking new, today. If you want to even make me THINK about buying a collector's edition, limit the production of it to 500 or some other minute number, first of all. Then, let me know that my investment is going to INCREASE in value. Comic books tried the same "collector's edition" gimmick of sales back in the early 90's. It may have boosted sales of some books, but those books are also worth nothing more than face value today.
The vast majority of the gaming public doesn't even know what gamespot.com is or IGN.com or Kotaku or countless others. They don't watch GameTrailers TV, as proved by its ultra-late night time schedule. They don't subscribe to Insider or other "premium" online sites. They don't hit up GameFAQs for help in games - and don't know what it is. They see magazine coverage (pretty covers of magazines). They see impressive commercials. Advertising determines game sales, not stuck-up game reviewers who think they're Gods. Why else would Kane and Lynch sell a million plus?
The only thing I think is bogus about it is Nintendo hyping the whole twist motion as being unique - I've been twisting and rotating stamps on the photo editor in the photo channel since day one. Other than that, if it gets me closer to my dream of a Star Wars lightsaber simulator, I'm all for it!
Metal Gear Solid 4 ain't going anywhere! Too many key plot points in the game - and not just the little in-jokes - that are dependent on Playstation references and hardware. I mean, shoot - the Database doesn't even reference Portable Ops - a PSP game - correctly, as it doesn't have a correct article for Gene from that game. Metal Gear Online, however, I could see making the jump.
Not getting more demos of games on PSN/XBL/WiiWare. Here we have these 3 services for people to download things - in any state - and they don't let us utilize them to their fullest to feed the hype for some of these games. I'd gladly play and enjoy a 5-minute session of Gears of War 2 or Wii Music or LittleBigPlanet if Microsoft or Nintendo or Sony would actually do it, and I'm pretty sure hundreds of thousands more people out there would as well.
Nintendo shows the "hardcore" plenty of love. It's the "hardcore" that don't show them any love by not buying the games. Or maybe there aren't as many of you "hardcore" as you think? Playing to their hardcore didn't exactly help the Nintendo 64, and it really didn't help the Gamecube, as we can tell from hardware sales data. Fire Emblem never had to leave Japan. But it did, and you all didn't buy it. No More Heroes never had to get Nintendo's approval to be published. But it did, and nobody bought that. Metroid Prime 3 didn't have to come out. But it did, and you all didn't buy it. If I'm Nintendo, and I know I can sell a few milli putting out a Nintendogs, or a few thousand putting out Punch-Out!!, what would I do? I'd put out 4 different versions of Nintendogs.
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