Anyone who's read my impressions of last year's E3 knows I'm no fan of Nintendo's press conferences. So, what did I think of this year's conference? Half an hour in and they'd already kicked Microsoft's ass, though that wasn't a hard feat.
They kicked things off strong by showing a new Zelda game called Skyward Sword. At least it was a strong start until they showed the bow mechanic at work and the controls dicked up. Hopefully, that was just interference like they said. It'd be a shame for a game that looks that good to tank because of bad controls. Overall, the way motion controls were implemented looks pretty cool and I'm looking forward to seeing how it turns out.
From there, it was all uphill with Nintendo announcing a whole slew of promising Wii-exclusive titles ranging from casual party games to more traditional games like Goldeneye and Metroid Other M and even retro-style games like Donkey Kong. They had something for everyone this time around.
I wasn't sure what to make of the new Metroid when they announced it last year. This year, I'm still not sure in what direction they're going to take it. They showed a little more gameplay, but most of it was stuff we've already seen. I suppose you can't improve on perfection, but I'm just wondering if they're planning to try anything new with this one. I guess they could include items that upgrade Samus's boob physics. Call that vulgar if you want, but anyone who's played a Team Ninja game was thinking it.
Next on my list is Epic Mickey. I'm not really a Disney fan, so it's kind of funny that I'd find a game like this interesting. Of course, I never thought I'd like a game like LittleBigPlanet, either, but enough digressing. What really caught my attention was the whole "paint/paint thinner" mechanic. Allowing the player to "paint" in a platform to reach a higher ledge or throw paint thinner on an obstruction, if done right, should allow a great deal of creativity and replayability. The game also featured some sidescrolling platforming segments. I've always preferred that over 3D platforming, so that's another in this game's favor.
Last one I want to talk about is Kid Icarus. I never got very far in the original Kid Icarus on NES, but it's good to see that Nintendo is dusting this frachise off for a seventh generation outing. I can't really say much about this one, but hopefully it'll follow up on what made it's NES predecessor good unlike some other reboots I've seen.
The presentation was capped off with a showing of their new 3DS handheld system. Obviously, they couldn't show what this system's 3D effects looked like over the E3 stream, so they did the next best thing and had some game designers describe their experiences with the new system. I guess if they're impressed by it that's good enough for me.
Nintendo's E3 was delightfully refreshing in that for once their presentation wasn't the worst of the Big 3 nor was it bad by any standard. The question now is; can Sony hold up their end? For the most part, yes.
They started off showing Killzone 3. It's pretty much what you'd expect Killzone 3 to be. Not exactly reinventing the wheel here, but the jetpack combat looks exciting. From what I understand, GG's putting more focus on environmental destruction this time around and while they did show some of it, I couldn't tell whether or not it was scripted. Either way, I'm looking forward to this one.
Most of the first hour was devoted to their new PS Move peripheral. I'm not terribly excited about that part, but they did show a few games that looked interesting like Sorcery and Heroes on the Move. Well, maybe the latter more for fandom related reasons than anything else, but still...
Aside from PS Move games, Sony also had a pretty good line-up of exclusive games. The one's that interested me the most were Infamous 2 and LBP2. The latter caught my eye mostly because of the versatility in the level creator thus living up to it's tagline; "A platform for games". Hopefully, that also means plenty of creative premade levels. Day one purchase for me!
One thing I noticed about this event was that most of it was dominated by sequels. While that doesn't make the line-up any less impressive, it does make for a rather boring E3 event. Fortunately, the event was not without a few surprises. Kevin Butler's appearance was both epic and amusing (albeit pointless), but seeing Gabe Newell show up to announce that Portal 2 would be PS3 bound absolutely floored me. I never saw that coming at all.
The show was concluded with the announcement of a new Twisted Metal. While I never got into the Twisted Metal series, there's also many other franchises I never got into until now and this one looks epic. I'm not sure how to put what I saw into words aside from saying that it looks like loads of fun.
Now for the verdict; Sony had a strong line-up of exclusives, but I think Nintendo's was a little stronger. Sony made up for that with some entertaining moments and a few surprises, but at the end of the day, it's the line-up that counts. Microsoft on the other hand, simply had nothing to offer. Their line-up wasn't very exciting and all the potential that Kinect had was wasted on rubbish that had already been done on the Wii.
As a side note, an EA rep announced at the Sony conference that PS3 owners would get some exclusive content for a few of their games. On one hand, I'm not crazy about developers creating content for multiplatform games that will only be available on one platform. At the same time, PS3 owners have had to put up with getting the short end for so long that I find it hard to get broken up over EA swinging things the other way in this case.
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