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Assassin's Creed: Brotherhood identical on PS3 and X360

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Phillipe Bergeron, level design, content director for Ubi Montreal, is set out in the perennial controversy about the quality of the two console versions of Call of the securities of the season, this time obviously referring to its Assassin's Creed: Brotherhood. "At the end of ACII we realized that the PS3 version was a kind of afterthought, but we have not fully debugged until the end and because of this there were a number of problems with frame rate and quality. This time we know since we've been through, so we decided to attack from the start and I think our final product is much more level, and even in some parts of the frame-rate might be better on PS3 than on X360. The game is expected Nov. 19 on our shelves (the PC version will have to wait until 2011) and the two console versions, it promises, will be virtually identical.