well, here, there's more adventuring and stuff, you might like it
Gameplay
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Here you can do whatever you want, but the town is blocked by very tall fences and there's only one path, after you get to the end there is a yellow glow
cutscene
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(out of the communicator you here Val's voice)That's yellow leptonar, it's the hardest leptonar you can find, if you get enough I can upgrade your staff.
Gameplay
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After you get the yellow leptonar you continue the path and find a high ledge.
Cutscene
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(You again hear Val's voice through the communicator)This is the only way out of Tranta (name of their town) but the only thing that can help you get there is that branch...(it then shows the branch hanging over the ledge)... but you can't reach it, I AM working on an experiment that might help you get up there, but I'll need more yellow leptonar, if you can get four more pieces, I should be able to finish my experiment and upgrade it to your staff.
Gameplay
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Yellow leptonar locations:
-In the place where you last fought Manakor
-In a cave near the ledge with the branch
The fences blocking the town won't be there anymore, and you go around the town and in houses,
-There will be a hole behind a house where you have to use Tang-tang
-there will be a cave when you go inside you'll be locked in and ambushed by a bunch of creatures, after beating them, you can get out and get a yellow leptonar
All the yellow leptonar location will have a little yellow light in the sky, from it's location.
go back to their house.
Cutscene
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( you see Val in front of a blowtorch, she says)It's about time you got here, hand me your staff and the leptonar.(Turk throws the big yellow lump of leptonar to Val, she catches, then takes the staff and puts on goggles, you see sparks coming from the staff, Val turns around, takes off the goggles and says) Done...(she hands the staff to Turk)It now has a grapple, it can pull you to certain places or swing you across certain gaps. You should use it on that branch you saw earlier.(Turk then leaves the house)
Gameplay
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Go to the ledge, use the grapple near the ledge and it will automaticly pull you towards the branch, after you'll see another path when you get to the end, you'll see a dock near an ocean, go to the dock.
Cutscene
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(you see a sailor that's musclebound with a few tattoos and a mustache with a low pitch voice and an Scotish accent, he says)Sorry, kid, but I can't let ye take animals on me ship...(he points to Tang-tang who is in a pouch tied around Turk's thigh)...It'll ruin the reputation of me humble boat cruise, don't ya' know.
(Turk then says)But he's trained, and he can stay in the pouch.(the sailor responds)I'm sorry, but ye can't take animals on this boat,........unless(Turk quickly says)Unless.............. what, exactly?(the sailor then pointed to a cave near the end of the dock)Unless ye can get me rabbit out of that, there cave, they say it's full of evil creatures, I've made the "no animal" rule just cause' me baby got stuck in there, if ye get 'im out of there, I'll change me mind about lettin' your ferret in.(Turk rolls his eyes and says)All this for a boat cruise.