@roman_orat: Part of it is aesthetics, but part of it is functional. For instance, most of the mice include additional programmable keys which can be really helpful. Gaming keyboards may also come with programmable keys or may allow you to otherwise customize your experience. Also, gaming mice and keyboards tend to be high-precision. Gaming-mice are high DPI and Gaming keyboards are mechanical.
Personally, I spent about 200 dollars on a razer naga and razer orbweaver. But I had a fairly specific set of requirements: I want to control movement with my thumb--so I needed something like an orbweaver--and since I wasn't going to be using a standard keyboard for most of my gaming, I needed to maximize the number of buttons on the mouse and gamepad. Being able to program them both with a single program was super-helpful also. Would I recommend everyone spend their money that way? No. But if prefer the sort of setup that I like, it's worth it.
@lonewolf1044: The software is always the most important thing. But I think what we've seen recently is that first-party Nintendo IP isn't enough to sell consoles anymore--at least not home consoles. And I think that's why the power is a problem: third-party IPs may bail if it's underpowered.
@whatsazerg: If I ran into someone from my childhood and they assumed that I liked the same things and acted the same way that I did back in high school, I'd kindly explain that "it's been a decade and I'm not like that at all now." If they replied that I'd spent more of life liking whatever thing I liked in high school, I'd say the same thing: "It's. Been. A. Decade."
Why do I bring this up? The Wii released my senior year of high school. A DECADE ago. Whoever Nintendo was back in they day, they're the underpowered guys now. So, yeah, it's very nintendo.
@JDWolfie: I agree they won't bring fo5 or es6 to the switch, but I don't think they'll bring oblivion or fo3 either. If they were interested in bringing their old games to new systems, I think they'd have done that with ps4 and xbox 1. If I had to guess this is a one off thing, maybe with ports of some other games they publish.
@JDWolfie: Pete Hines from Bethesda said that same thing. Sony and MS consult with developers when building a console so that they can make it as dev friendly as possible. Nintendo's like "so here's what we've got, wanna make a game for it?" Kinda shocked that Bethesda's working with them now.
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