@youngzen69 The game is still slated for release within the WiiU's launch window (ending March 31st) The WiiU version was handled solely by Demiurge Studios while Gearbox was encumbered with Borderlands 2 (Nerve, TimeGate, and I think Demiurge as well handled the other versions) Sega is hoping the WiiU title turns out better as they intend to use that build for 720 and PS4 releases.
@shanemckiness Remember when early 3DS owners felt like they got shafted when the price dropped about half a year after it was launched? Then Nintendo started the 3DS Ambassador program, where said early adopters got 20 free games and special notifications exclusive to them? Yeah, Nintendo is harsh; they owe the world so much!
@Drilbit777 @Red_Paladin @DarthLod well...maybe if there's a sequel there'll be more weapons to satisfy those who want want more weapons...however, I've played through the game four times now and I'm still enjoying it as much as the first playthrough, and though I haven't played local multiplayer a whole lot, it is awesome as well.
@Drilbit777 @Red_Paladin @DarthLod Zombie Apocalype =/= realism, Video Games =/= realism. Point is, the game is hard by design (Have you beat Survivor mode on Normal?) With the bat, you can do one hit kills if you know what you're doing; to me strategy is more important than more and more weaponry.
@Drilbit777 @Red_Paladin @DarthLod If there was more variety in weaponry, the game would be missing the point as far as survival horror goes (this isn't a shooting gallery game like RE5 and 6)
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