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Revere_Wheelie

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#1 Revere_Wheelie
Member since 2007 • 25 Posts
I would imagine driving a high revving, high horsepower F1 racer wouldn't be easy without stability assists.emitsu97
So what? It's a racing game. What they are saying is that the control - an essential in a racing game - is terrible. It has nothing to do with gamers not being able to cope with a simulation - in fact they say the major downfall is that they tried to mix both arcade and simulation style racing and ended up being mediocre.
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Revere_Wheelie

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#2 Revere_Wheelie
Member since 2007 • 25 Posts

Scores (out of 10):

Crackdown (360) - 8
Supreme Commander (PC) - 8
Hotel Dusk: Room 215 (DS) - 6
Kaitou Wario The Seven (DS) - 4
Spectrobes (DS) - 5
Formula One Championship Edition (PS3) - 4
Arma: Armed Assault (PC) - 5
The Sims Live Stories (PC) - 5
Mach: Modified Air Combat Heroes (PSP) - 5
Trion Cube (DS) - 5
Ghost Rider (Ps2) - 6
Rocky Balboa (PSP) - 5
Battlestations Midway (360) - 5

"Worse, the steering is woefully and systematically imprecise, as if the player is on a sled with rubber reins. Your actions do not translate directly to movement; you steer, you wait for the driver to catch up. And when he does, the car lurches inwards; the moment at which it does this remains for you to guess, as there are no audio or visual clues. And despite the van-full-of-lead feel on turn in, the cars are all ridiculously twitchy in a straight line, making them hard to place. Subtle alterations are near impossible. Accuracy is near impossible."

The latest 1up Yours podcast also spoke about this (John Davidson - a UK driving game fan checked it out). The control is terrible with all driving assists off, yet the game is too easy with them on. They agree with Edge in that the game plays like the terrible EA series.

:(

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Revere_Wheelie

25

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#3 Revere_Wheelie
Member since 2007 • 25 Posts

Scores (out of 10):

Crackdown (360) - 8
Supreme Commander (PC) - 8
Hotel Dusk: Room 215 (DS) - 6
Kaitou Wario The Seven (DS) - 4
Spectrobes (DS) - 5
Formula One Championship Edition (PS3) - 4
Arma: Armed Assault (PC) - 5
The Sims Live Stories (PC) - 5
Mach: Modified Air Combat Heroes (PSP) - 5
Trion Cube (DS) - 5
Ghost Rider (Ps2) - 6
Rocky Balboa (PSP) - 5
Battlestations Midway (360) - 5

"Worse, the steering is woefully and systematically imprecise, as if the player is on a sled with rubber reins. Your actions do not translate directly to movement; you steer, you wait for the driver to catch up. And when he does, the car lurches inwards; the moment at which it does this remains for you to guess, as there are no audio or visual clues. And despite the van-full-of-lead feel on turn in, the cars are all ridiculously twitchy in a straight line, making them hard to place. Subtle alterations are near impossible. Accuracy is near impossible."

The latest 1up Yours podcast also spoke about this (John Davidson - a UK driving game fan checked it out). The control is terrible with all driving assists off, yet the game is too easy with them on. They agree with Edge in that the game plays like the terrible EA series.