I would imagine driving a high revving, high horsepower F1 racer wouldn't be easy without stability assists.emitsu97So what? It's a racing game. What they are saying is that the control - an essential in a racing game - is terrible. It has nothing to do with gamers not being able to cope with a simulation - in fact they say the major downfall is that they tried to mix both arcade and simulation style racing and ended up being mediocre.
Revere_Wheelie's forum posts
Scores (out of 10):
Crackdown (360) - 8
Supreme Commander (PC) - 8
Hotel Dusk: Room 215 (DS) - 6
Kaitou Wario The Seven (DS) - 4
Spectrobes (DS) - 5
Formula One Championship Edition (PS3) - 4
Arma: Armed Assault (PC) - 5
The Sims Live Stories (PC) - 5
Mach: Modified Air Combat Heroes (PSP) - 5
Trion Cube (DS) - 5
Ghost Rider (Ps2) - 6
Rocky Balboa (PSP) - 5
Battlestations Midway (360) - 5
The latest 1up Yours podcast also spoke about this (John Davidson - a UK driving game fan checked it out). The control is terrible with all driving assists off, yet the game is too easy with them on. They agree with Edge in that the game plays like the terrible EA series.
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Scores (out of 10):
Crackdown (360) - 8
Supreme Commander (PC) - 8
Hotel Dusk: Room 215 (DS) - 6
Kaitou Wario The Seven (DS) - 4
Spectrobes (DS) - 5
Formula One Championship Edition (PS3) - 4
Arma: Armed Assault (PC) - 5
The Sims Live Stories (PC) - 5
Mach: Modified Air Combat Heroes (PSP) - 5
Trion Cube (DS) - 5
Ghost Rider (Ps2) - 6
Rocky Balboa (PSP) - 5
Battlestations Midway (360) - 5
The latest 1up Yours podcast also spoke about this (John Davidson - a UK driving game fan checked it out). The control is terrible with all driving assists off, yet the game is too easy with them on. They agree with Edge in that the game plays like the terrible EA series.
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