It doesn't take much to plug a console into a TV and play.
PC gamers have to dedicate themselves to their machines before they even start gaming. The art of computer building is not as much as chore as it sounds as it is where much of the fun is. Computers are unique to their individual owners as components and settings differ making the user that much more attached.
PC building isn't as expensive as most people think because the high end parts aren't even necessary and upgrades are usually only needed after a year or two which isn't that much longer than the life cycles of consoles. If you're a pirate, life becomes even easier because expenses only go to upgrading rather than $50 per game which builds up quickly over a year.
Many PC games are in fact more complex than console games. Porting a console game to PC is a simple feat compared to porting PC games to consoles. A controller may have just so many buttons, but PC gamers have the luxury of an entire keyboard.
Consoles are actually playing catch-up with PCs. Motion sensor controls are only a poor excuse for the mouse. DLC and patches seems like extravagant new ideas, but PC mods and patches have been around for much, much longer and for free and in greater numbers. I don't even have to explain internet browsing on consoles.
PC gaming has some blatant advantages over console gaming as well. Sitting only a foot away from the screen rather than ten creates much greater immersion. We all have PCs even though we don't necessarily all have consoles; you're going to use your computer regardless so why not game with it as well.
The reason why PC gamers may feel superior to their console brethren may stem from several things. Console users know close to nothing nor need to know anything about their console. PC gamers may feel no "need" for a console as they have always had their computer in one shape or another. Games feel simplified or "stream-lined" compared to many computer games. A growing issue is the fact that fewer and fewer developers make games for PCs anymore because the console market is in fact more lucrative and that gnaws at people who refuse to transition to consoles.
In the end of the day, who really cares? Your love for your console won't affect another's love for his PC and vice-versa. People need to stop hating each other for the sake of hating.
RinTinTinVan Blog
Piracy and the Slow Death of PC Gaming
by RinTinTinVan on Comments
Pirating is not the main reason why PC gaming is dying. Pirating has been around almost as long as games existed.
Pirating is not stealing because nothing is actually lost, although nothing is gained either by the companys; but the reputation of the game may spread more quickly if more people can get their hands on them.
If anyone is wondering what's really killing PC gaming, it's PC's. In order to play the latest computer games, you'll have to become a relatively knowledeable PC hardware enthusiast. That's troublesome in a world where most people have computers, but many have never even touched the control panel other then to set their Final Fantasy backgrounds; the number of "Can I run this?" topics are countless. Not to mention the costs of keeping one's computer resonably up to date. Personally, I love this hobby of ours, but it's not for eveyone. and that's where the game consoles come in which are also pirated if you didn't know.
Pirating doesn't kill industry despite what many want you to believe. An exponentially greater number of people pirate music, but the entertainment industry has been whining ever since the VHS came out.
The fact that the average gamer is actually enraged by pirating is an interesting case however. Are they just jealous they had to pay a substantial fee for something someone else got for free? Or have they just been brain washed by the media and quotes from the higher ups? Not quite sure.
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