Except for the games already revealed last E3, no studio is talking about new Wii U games. I guess this is a Nintendo marketing strategy. We will see them next E3 and I believe RE6 will be among them.
Ronaldo27's forum posts
I am suffering the same problem. And to think I moved from the PC to the consoles in the mid 90s because I couldn't stand Windows freezing all the time. I will include Bethseda in my black list till I heard they can actually release a playable game. That's sad, because Fallout 3 is great and I would like to play Oblivion too, although I heard there are a lot of bugs in this one too.
There aren't any hard core RPG's on the Wii right now.psychobrew
Sorry, but if you don't consider FIre Emblem and Tales of Symphonia hardcore rpgs, what kind of game would exactly be find in this category? No offence, I am really curious.
I played Fire Emblem and I do recommend it as it is a great game. It is a turn-based games in which you play a sequence of tactical encounters. Between encounters you have the opportunity to upgrade your characters as a traditional rpgs. As the game story follows a civil war, you'll have the opportunity of playing with characters of all sides and even against characters you played with before. It is a hard game to beat, but definitely worthy of it.
Fanboys of any kind usually attack their competitors because they are insecure about their choice. To be a console fanboy means a huge investment (monetary and emotional) in a specific brand. If their choice is wrong, they would have loss their money and, more importantly, face in front of others. To bad-mouth the competitors is actually a defensive move.
Considering this, it is useless to argue with them. As such, move on and left them moaning among themselves.
[QUOTE="Ronaldo27"]IGN review is very biased and seems to miss some important features of the game, such as the fact you are expected to fill in between the basic melodic structure of the song, that is near useless.
clicketyclick
Huh? IGN: "To its credit, the game allows you the freedom to pepper songs with your own style -- you can add notes, hold notes, and alter pitch with some items, a truth enhanced by the fact that there is a robust list of instruments to choose from, some 60 total. But when all is said and done, you're not so much creating as you are modifying songs, so if you're accustomed to really taking the reigns of your videogames, I think you will be left wanting more from Wii Music's setup."
However, he miss the point that, for the music to sound good and fun to play, he has to go beyond the basicrhythmstructure given by the metronome.His performance of The Legend of Zelda theme is a clear example of why he don't get what he have to do. It appears that he thinks the idea is to follow the basic beat. As this create dull music, he concludes the game is dull. He don't get the reason why the game will register notes in between the basic beat. Doing that will make the music more interesting because of the richer rhythm structure. His video appears to be the result of random movements of thecontroller. I'm surprised he would expect anything different from any other instrument.
I don't know, The game looked like a joke the first time I saw it.
And it got a 5/10 on IGN.
I don't think I'll be getting it.
dtno132
IGN review is very biased and seems to miss some important features of the game, such as the fact you are expected to fill in between the basic melodic structure of the song, that is near useless. There are some valid complaints there, such as the difficulty in controlling the drum set and the low quality of thesynthesiser, but is not a fair evaluation of the game. It seems the reviewer was expecting a rhythm game, such as Guitar Hero, andcouldnever actually grasp that Wii Music is a totally different beast.
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