Yeah, so I definitely have been won over by Metroid Prime. Somewhere in the third or fourth hour, I got used to the controls enough to not have to think about them all the time, and after that, it's been all good. Hard in spots, but not totally frustrating. And a little frustration isn't necessarily a bad thing; after getting killed by the same boss enemy five times straight, it felt great on the sixth time when he blew up into a million pieces. The game does a pretty good job of making you feel like you are Samus Aran, which is pretty cool. It even creates some spooky "survival horror" tension when you're in this Space Pirate lab and suddenly all the lights go out. Then you hear some glass breaking--and you realize the Metroids in the specimen tanks that you passed are loose. Yeah, you fight Metroids in the dark. They did a good job of making the Metroids seem creepy, too.
Oh yeah, and I played Okami some more this week too. The story is taking some interesting turns and I'm excited to see how it turns out. Aside from a tiny bit of Metroid Fusion at work during lunch, those two games were it this week.
This time next week, I'll be all packed for our trip to St. Louis. Then once we get back, the last half of the week will be game time. Vacations are cool. :D