It's a third person shooter. If you played Virtual On Cyber Troopers, then this is close to it.
SSS1989's forum posts
Definitely. This is why when people work for those who aren't familiar to them, they will lose the loyalty of their own. Especially when they got acquired by big publishers such as EA, Activision, Take-2 Interactive, Codemasters, Ubisoft, Atari, Capcom, Namco and Square. Some students in game design classes went independent and those who never go to those classes can do the same. That's the advice I'll be taking as well. I know EA will have to push them for eternity, but soon enough, they will end up in a strike outside just as Eden Games were doing against Atari.
This game made me go back to Forza Horizon right away. That's also one of the reasons why I stopped playing this bollocks of a feckin' game. At least the former Codies/SMS knew their deal with the remaining Codies and EA staff members who still work there. They give 'em a finger for sure. Note to all, don't work with EA or you're boned to their ground.
I will, brother. Hell, whatever EA has done in years after years after years, they still swindle us as CBS and Fox.
I don't like it when Criterion names it "Need For Speed: Most Wanted". They should have called it "Burnout: Fairhaven". As for Hot Pursuit 2010? That should have been called "Burnout: 23109" if anybody knows that police code. Either way, Criterion wants the mechanics to be the same, but I would want it if they follow the mechanics from the past such as Road & Track and Hot Pursuit 1998. So far, they only please the Burnout fans which I like their mechanics for their portfolio. Need For Speed isn't theirs', but why would EA transferring the series to them? They don't know Need For Speed back in the 1990s. I meant, the classic days where there's Ferrari, Mercedes Benz and Dodge on the skidpad. Still, this series needs a huge reset. Whatever Riccitiello is doing now, he doesn't please me no more. I love the series, I do, but he went too far for trying. He sucks, indefinitely.
I believe it is because John Riccitiello asked Matt and Craig to make Need For Speed, but instead, it's Burnout slapped with the name "Need For Speed". Paradise 2 would have been set in the same city called "Paradise", so this should have been called "Burnout: Fairhaven" instead. Either way, I might want to go back playing Forza Horizon. The driving felt better for me, much better. I was wrong about Matt and Craig. This is the first time they will lose the GOTY award for Best Racing Game. Burnout remains their signature series and that is why, "don't take the old title and screw up".
My reason is the gameplay mechanics from Criterion. I love the old NFS games; the ones with Ferraris until Hot Pursuit 2. After I played this for four hours on my compy, I couldn't deal with this compared to Forza Horizon. Sheesh, Matt and Craig shouldn't get acquired by EA in the very beginning.
Ms. Petit, that's deserves less than that. The PC version plays the same as the console versions, so what's the difference? The graphics? No. Same game, different OS. Gamespot still fails and it will be ashamed as part of the video game industry. That goes for EA, Activision, Capcom, NAMCO and all video game critics. God, I'm not going to go on this any longer. It's BS now.
I HATE DUBSTEP IN VIDEO GAMES. Yeah, the game has it. First on Forza Horizon, now this. I should kill that music genre, seriously. Either way, it's definitely Burnout with real cars, so buyer's remorse?
Log in to comment