SandwichLord's forum posts
I would've loved to go to school where you are. Calculus is the highest level in my school district. And the only way to even take it is in your senior year of high school, and only if you took pre-algebra in 6th grade. The vast majority of students don't even get the opportunity to take Calc since they weren't placed in the most advanced math class when they first entered middle school.Yes you are pretty far behind compared to most students. It might be because of your school district though. I took Calculus 3 in my senior year or high school. Others that I have talked to online have as well. Then after Calc 3 you take differential equations in your freshman year of college. Now you will be behind for your college classes. Good luck. Quality universities might not accept you because of this.
MacBoomStick
Where I live, Alegebra II and Geometry are the only required math classes. Trig, pre-calc, calc, statistics, etc. are all electives. There were only two Calc classes during my senior year, so you are ahead of at least 90% of my graduating class. :lol:
It's actually kind of sad...
GT5 shipped with visible damage, mechanical damage online was added less than 2 weeks after release, and offline a month after release.[QUOTE="SandwichLord"]
[QUOTE="onewiththegame"]Kaz stated in an interview that damage will be similar to GT5. [QUOTE="Riverwolf007"]
how ridiculous was it that gt5 shipped without damage and later patched it in?
and on top of that had to do online and offline damage in different patches.
poly = joke dev.
going from the level of talent i see at pd i expect the biggest improvement you can expect is for them to get the 20 digit friends lists codes from gt5 down to 12 digits.
Riverwolf007
There have never been friends codes in GT5, why do you keep posting that there are?
but there's no quick way for you to send them an invite that they can simply choose to accept. Each room is also assigned a unique 20-digit code that you can distribute to anyone who isn't on your friends list via forums and such, which is a functional if inelegant way to get people into your room, and a necessary evil given the lack of matchmaking.http://www.gamespot.com/gran-turismo-5/reviews/gran-turismo-5-review-6284627/?page=2
So you've never actually played the game then? If you did, you'd know you can join your friend's room by selecting their name in in the community section and clicking the join room icon. The room code (not friend code) feature is completely redundant if someone is actually your friend, so why you call it a friend code, I have no idea :|
The room number is good for exactly what that article says, posting on a forums and such. If people aren't on your friends list, it's another option they can use to search for your room, other than using the many filters or looking for the title of the room. Compared to manually looking through forum posts to see who you should send an invite to, having a way to easily search for a room is a much better option, imo.
[QUOTE="Jag85"]My BMW, for example, sounds almost nothing like Forza, but much closer to what it sounds like in GT5. foxhound_foxBlind (well, deaf) fanboy much? The 458 Italia in GT5 sounds like the Honda Civic. It's the same engine sound modified to sound more powerful. Forza 3's 458 Italia sounds almost exactly like the real life counterpart, because Turn 10 recorded it's actual engine sound, like most of the other cars in the game (or at the very least, use a V8/V12 sound for a car they can't get into a recording setup). Gran Turismo's sound design has always been crap. People were only accepting of it because Turn 10 hadn't been around to one up them. Pretty much the entirety of the GT install base, who prefers the driving model to Forza, openly admits to the terrible sound design.
Here's a comparison between a real 458, one in Forza 4, and one in GT5 http://vocaroo.com/i/s102oPwBZI1t
[QUOTE="onewiththegame"][QUOTE="soulitane"]It probably will, if I remember correct the demo for GT5 was stripped back graphically and was just to show case the physics, probably the same here.soulitaneDid GT5 have car damage?You had to unlock it, but yes it did. :P Damage does not have to be unlocked. People thought it was unlocked at level 40 because they saw videos of rally cars with door hanging off and such and none of the others car acted that way, so they figured it would unlock on the other cars at a certain point. But really, only the rally cars had that kind of damage, so people were hoping for something that didn't exist. The rest of the cars can not be damaged quite as much, but they can receive the maximum amount of damage no matter how far into the game you are.
Just played the Academy powered by GT6 and there is no car damage for hitting walls does that mean 6 won't have damage either onewiththegameKaz stated in an interview that damage will be similar to GT5.
GT5 shipped with visible damage, mechanical damage online was added less than 2 weeks after release, and offline a month after release.how ridiculous was it that gt5 shipped without damage and later patched it in?
and on top of that had to do online and offline damage in different patches.
poly = joke dev.
going from the level of talent i see at pd i expect the biggest improvement you can expect is for them to get the 20 digit friends lists codes from gt5 down to 12 digits.
Riverwolf007
There have never been friends codes in GT5, why do you keep posting that there are?
Adding the standard cars did not take away from the amount of premium cars. They are just bonuses added from GT PSP that wouldn't be in the game otherwise. Without them, GT5 would have had only 250 or so cars, not 400 because they wasted time on PS2 models, only the 250 premiums that originally came with the game. There are many great cars that would have been left out if they weren't added! PD has a system now that will make the standard cars look slightly better, but they won't compare to the premiums because the process of making a premium is completely different. All the premium cars are laser scanned. The standard cars (except for some of the newer models like the Veyron or Countach) were created from photos and die cast models specifically for the PS2 and PSP hardware. Their basic structure is inferior to the premiums from the start, and that's not something that can just be upgraded and reach the same level of the premiums. A standard car cannot simply be "converted" to a premium, the PD team has to track down a model and laser scan it, then spend 6 man-months meticulously recreating a digital version.GT5 was the biggest disappointment of the entire gen for me so although i will prob buy GT6 im approachin it with caution. I dont understand why PD insist on putting in so many cars when in my opinion they should concentrate on making the cars they already have look good and not ps2 level.
PD and the GT games have become a 'jack of all trades, master of none' because they're tryin to do too much and frankly they're not up to the job in light of the competition from T10.
They need to go back and concentrate on what made the original games good, why make us all race a stupid VW bus just to access the top gear test track for example, just give it to us and let people race on the dam thing. The same thing with the pointless nascar and to a lesser extent the rally stages, the latter i could prob live with but nascar i never touched.
l34052
GT has never focused on a specific discipline. There's always been rally. There's always been crazy cars. GT has always been a car encyclopedia, with as many different types of cars and racing as possible. Taking those elements away would not make it GT, imo.
No it doesn't. Public race rooms are numbered so users can search. The friends list is tied in through PSN, and you can add friends directly in game by selecting their name, or through the players met list on the XMB.[QUOTE="SandwichLord"][QUOTE="super600"]
GT6 actually has friend codes?:lol:
super600
That seems like a massive improvement over what I heard GT5 had.
Sorry, i read your post as GT5. GT6 demo doesn't even have online racing, so the race room numbering shouldn't even apply.
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